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| Tactics discussions and solutions All you need to win the battle. |
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#1
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LOL, for what he would modify screens lol?? Many ppl kill them no losses on impossible and its just true .... Don balme anyway and excuse for cheating just bacause you can play this game ...
Zilgadis?? you cant kill him OMG. This means you are screwing it ... hes not stronger than any usual stacks ... with mage ?? I had 23K LD mage and i killed him with not a single problem .. with Spellls ....... ktahu is different story ... but paladins are enough ... just use stoneskin !!! and phantom padins if needed to ress.. Last edited by Elwin; 12-06-2009 at 06:14 PM. |
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#2
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Quote:
Any video of showing that they can be killed? Last edited by N3MES1S; 12-06-2009 at 06:24 PM. |
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#3
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I do not have any software for capturing movies and aint gonna get one.
Zilgadis is just easy ... offensive speels will take him down with no problem and i got easy no loss.. Ktahu i had loses but wining was not hard ... i am not gona believe that u lose 4 instead of 5 .. since ktahu was hiting me for like 15 without stoneskin And it cant be done n many ways not just one .. there are many setups i did it with paladin knight horseman royal grphing and demonologists ... ktahu has a weak spot on his unarmored arm and he cant atack unit being there so use that spot for atacking him .. i used horseman since he is fast but could be paladin and teleport him when ktahu moves. I was stonesking gryphons and demonologists since they have low phiscal defense .. paladin and knght dont need it at all. I atakced the ktahu with angelic guards demonolgists summons and horseman rest was killing hes summons thats all .... there are many other ways ... the most overpowered ktahu/baal strategy for no loss is using black knights .. they rise their damge and its going insane ... with warior i could hit ktahu for 60K at the end and evlin spell for resing them .. but with mage ... numbers wil be way lower of course so it wil take a little more time but its stil doable, just be sure to have items like black helmet or staff of acolyte necormancer to rise their numbers greatly those are 2 of many many other setups working here .. Last edited by Elwin; 12-06-2009 at 06:38 PM. |
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#4
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@N3MES1S
I can sympathisize with your feelings of frustration, but in these games you will sometimes have to adapt your favourite strategies or try something new completely. In the end, that's part of the charm. You say you're a mage, but you mention only your troops, not the kind of spells you have. Have you tried nuking him with spells like Elwin suggested? |
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#5
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Nuking bosses with spells oonly works on normal. On hard and impossible you run out of mana before you even manage to get the boss' helath down to 50%.
I still wonder how did N3MES1S fail to beat them up when he had stone skin all the time. As a mage, he can easily get 2 units close to the boss, stone skin them and hack. That alone is enough as a mage to beat the boss on impossible (both with and without losses).
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#6
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The problem is not the setup. The problem is that the 2 bosses are too strong. Doesnt matter if u use attacks spells cuz u can only damage him for about 3000-6000 per round. U lose about 10000 hp per round, so at round 3 it is virtually impossible to kill em. I need about double unit numbers to have a chance on killing em. And that, its impossible. I had a helmet that gives +20 defense and critic for paladins, a shield that gives me +20 light powers strenght, have the highter magic talent at maximum, and all the magic talents at rank 3. I can only use 1 stone skin, resurrect per round, so no, i dont believe its possible. I also tried black knights, and nothing changed , they died like fairys lol, like the paladins. So, i cant understand y people say they use paladins and kill the bosses without any lose, while i virtually get all my paladins dead. So , sorry for my ignorance, but i dont see any way to kill em. Maybe my game is bugged LOL. Well, this is my last post and this is my last game that i buy from katauri. Good luck everyone.
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#7
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LOL. Man if there are hundred of pople here showing beating the game means its posssible? and so what ?? they all phoytoshopped the screenshot to fool everyone ?? nonsense
Bosses DO NOT do 10k damge per ruond ... for paladin its just 2k !! and for normal units its 5-6k max ... 6x damage per round?? your spell power is kinda not good if so :p you can cast 2 seplls i cast lvl2 fire rain and then lvl 3 fire raind it does around 10k total ... I took zilgadis on normal in 8 rounds with no loss .. resing and such .. not only nuking .. Last edited by Elwin; 12-06-2009 at 09:06 PM. |
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#8
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Quote:
On demon island you have necklace that increases your fire damage by 30% and on Tekron you have dragon cloak that increases attack spells by 15%. |
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#9
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I'm plaing on impossible, both bosses (and also Baal) were causing massive area damage, beating them 'normally' was out of question.
For Zilgadis: I got 3 items with 20-30% magic protection, some shield, the mage diploma and a cape. There're ranged units with 25% magic resistance or above: demonologists, druids, red dragons, archmages. Towers can be placed on 5 spots on the second row, so they were all lined up there and were shooting the gremlin, with 95% magic protection they hardly ever got damaged. Only had to cast heal a few times on the dragons and phantom on the paladins to rez the fallen. The gremlin went down eventually. For the lizard: even the area attack is physical damage, so any item with + physical resistance puts your paladins to 95% resistance with stone skin. I also had ancient vampires, they were killing the summoned lizards. Gorgonuas first because of the "mark of blood" ability and ranged magic damage, and Tirexes because they can fear the paladins. Stay away from the 'safe spot' near the damaged hand, or it'll switch places and it's hard to follow with the paladins. I had 27k leadership, 32k with scroll. Baal was the same as K'Tahu, only harder, the paladins and ancient vampires alone couldn't keep up. I've added normal vampires and cursed ghosts, and got "frenzy". It still wasn't that straight forward, had to "time back" the vampires a few times when they got 12k damage from Baal followed with a "halve" from archdemons, and the ghosts were hard to keep in control. I only took 250 cursed ghosts of the possible 290, so that in the end any amount over 250 is good for lossless victory. My first try with ghosts was funny. I had paladins, ancient vampires, normal ghosts, and I didn't have "frenzy". I lost control of the ghosts about halfway and they started growing exponentially. The paladins got halved a few times, then got constantly charmed, thus surviving for quite long, the ancient vampires died. When the paladins died too on the 83rd turn, Baal was down to 8k, I had almost 10k ghosts critting constantly over 100k. |
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#10
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Honestly N3MES1S stop crying, learn to play. Dont play a game on impossible and then blame it for being too hard.
Anyhow i doubt anyone here will miss your whine, cya!
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