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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 12-01-2009, 09:01 PM
Urbz Urbz is offline
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Very nice points Blueshrike, I fully agree and I could not have said it better.
At first I really liked the kiting but now I really dont anymore. Although I should've just started on normal to play through the game at least once.
For me personally the kiting does not make the game any better but hopefully I will change my mind at some point just like DG did because I doubt they will patch this if it hasnt ben changed in 6 months.
And indeed DG, it will be intresting to see what mods will be made for this game to keep it fun even longer.

Last edited by Urbz; 12-01-2009 at 09:04 PM.
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  #2  
Old 12-01-2009, 09:07 PM
DGDobrev DGDobrev is offline
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Well, All that I can say is - start a mage on impossible and try your hand at the game. Well see if you can get out of the starting few islands without map guards kiting. With a warrior, you can do it - I did it. With a paladin, you can do it as well. With a mage, you have twice as less leadership than the warrior, no double casts nor lots of rage whatsoever to use the dragon to push enemies back 2 steps all the time.

I can go so far as to say that a mage can't even get to rusty anchor without map kiting on impossible, unless you luck out with several + leadership items - and still it is doubtful whether you will be able to afford them at all.
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  #3  
Old 12-03-2009, 04:40 AM
TemjinGold TemjinGold is offline
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Quote:
Originally Posted by DGDobrev View Post
Well, All that I can say is - start a mage on impossible and try your hand at the game. Well see if you can get out of the starting few islands without map guards kiting. With a warrior, you can do it - I did it. With a paladin, you can do it as well. With a mage, you have twice as less leadership than the warrior, no double casts nor lots of rage whatsoever to use the dragon to push enemies back 2 steps all the time.

I can go so far as to say that a mage can't even get to rusty anchor without map kiting on impossible, unless you luck out with several + leadership items - and still it is doubtful whether you will be able to afford them at all.
Hey DG, you may have to eat your words there. My impossible mage has wiped Debir, Scarlett, and Bolo clean, has a couple of fights left on Rusty, and hasn't touched Verona much yet. No kiting, no losses, and not a single +leadership item so far (didn't pick up Glory either.) With good battle tactics and strategy, a mage doesn't really need all that much leadership to be effective. If you need proof of some sort, just tell me what to take a screenie of!

Edit: Just checked my gal again. I do have a Commander's Helmet for leadership. My bad.

Last edited by TemjinGold; 12-03-2009 at 04:54 AM.
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  #4  
Old 12-03-2009, 05:56 AM
unicornxp unicornxp is offline
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without map kiting , warrior and paladin also can't get the map of Rusy-anchor without losses when he first reach Scarlett island , and if the guards have some ranged units like beholder, 0 loss is really impossible.

but it's easy to get the map in bolo, because there we can get cyclops(the best tank in the early game) and the guards are always all melee units or with less ranged ones.
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  #5  
Old 12-03-2009, 10:11 AM
DGDobrev DGDobrev is offline
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Originally Posted by TemjinGold View Post
Hey DG, you may have to eat your words there. My impossible mage has wiped Debir, Scarlett, and Bolo clean, has a couple of fights left on Rusty, and hasn't touched Verona much yet. No kiting, no losses, and not a single +leadership item so far (didn't pick up Glory either.) With good battle tactics and strategy, a mage doesn't really need all that much leadership to be effective. If you need proof of some sort, just tell me what to take a screenie of!

Edit: Just checked my gal again. I do have a Commander's Helmet for leadership. My bad.
Well, that would make some difference. You should also be aware that each game is different. If you get a game where the map guardians are mostly ranged (or even worse, ranged with magic damage to make your cyclopses vulnerable), I'd like to see you doing it without losses. I had a few such games - in those even stone skin + target (provided you have those) doesn't help. If you have neither target, nor stone skin... Close combat enemies may overrun you.

Still, it is all about the game setup, so we can't make a generalization So... I'm not eating up my words just yet
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  #6  
Old 12-03-2009, 02:10 PM
TemjinGold TemjinGold is offline
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But but... you distinctly said it wasn't possible without SEVERAL +leadership items and kiting...

I should also mention the reason I forgot about the helm is because I'm not even bothering to fill up my leadership with units. I did the last 10 fights or so with 1 troll, which is less than 1/3 the leadership I have for 1 stack. In fact, the only fight I couldn't pass so far is the dragon with the several thousand flies in that cave.

Last edited by TemjinGold; 12-03-2009 at 02:12 PM.
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  #7  
Old 12-03-2009, 02:58 PM
melwin melwin is offline
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I'm sorry to answer for DGDobrev, but in this case exactly the Troll is what saved your skin. Imagine you didn't have this unit. I doubt you could manage it even with the +400 leadership given we are still talking about impossible and no losses.
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Old 12-03-2009, 04:48 PM
DGDobrev DGDobrev is offline
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Originally Posted by melwin View Post
I'm sorry to answer for DGDobrev, but in this case exactly the Troll is what saved your skin. Imagine you didn't have this unit. I doubt you could manage it even with the +400 leadership given we are still talking about impossible and no losses.
My thoughts exactly, but in any case, he did really well and found a way to do it properly. So all I can say is great work Temjin, and keep it up

Besides, a Troll may be found on both Bola and Scarlet wind, as well as on a Wanderers' Scroll. Trolls are really great anyway - 15% Physical and Fire resistance + Regen at night and 30% physical and fire resistance at day and no regen. You simply need to have some luck and get one
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