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| Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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Shaman's and Ogre's are pretty good for no loss actually. Totems are considered aggressive units, meaning they'll stop an archer from shooting. They can also 'pin down' a unit sometimes by forcing it to kill them. And yeah, the shamans axe dance is great at healing big beefies (Like dragons!).
Ogres AP steal ability is also one of the better ones in the game. For a warrior who will be giving them mad stat boosts, the 'angry dance' ability also raises their attack to astronomical levels. |
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#2
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Still its not enough against casters and bosses ..
Last edited by Elwin; 11-28-2009 at 10:03 PM. |
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