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Rig'n'Roll Truck racing game, sequel to the famous Hard Truck series. Drive authentic trucks along real Californian roads, deliver cargo, take part in truck races or establish your own cargo transportation company.

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  #1  
Old 11-26-2009, 08:06 PM
Qwx Qwx is offline
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Quote:
Originally Posted by hardtruckisthebest View Post
edit/ seriously, how do you spend 10 years making some video game and then Fail at it so completely.. Some tiny selection of 14 vehicles, no multiplayer, not even pedestrians on the sidewalk, letters backwards on trailers.. And the worst thing is that the game was actually BETTER 4 years ago then it is now. EPIC EPIC FAIL.
You just showed us all, that you haven't followed game development at all - most of the things were already discussed hundreds of times, and everything was explained pretty clearly. Plus, you seem to have no understanding, how game development works .

Let me explain some points, mister. Major portion of development resources was swallowed by the game world - you have to admit it, it's huge. It obviously was bigger challenge, than the developers anticipated. So, because of the work needed on this world developers had to delay the game. Then, when you have some very cool ideas (like pedestrians, multiplayer), that require quite much resources, but are not really vital, you have to take the hard decision, and let some of those features go. Either that, or you'll end up working several years more. Do I make myself clear?
The game was better 4 years ago? And what on Earth makes you say that?

I'm sorry, but that is very, very lame reproach.
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  #2  
Old 11-26-2009, 08:50 PM
Freak Of Nature Freak Of Nature is offline
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Some new screens from game can be seen here:
http://www.db-3.ru/screens
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  #3  
Old 11-26-2009, 08:56 PM
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GinXeng GinXeng is offline
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Quote:
Originally Posted by Qwx View Post
You just showed us all, that you haven't followed game development at all - most of the things were already discussed hundreds of times, and everything was explained pretty clearly. Plus, you seem to have no understanding, how game development works .

Let me explain some points, mister. Major portion of development resources was swallowed by the game world - you have to admit it, it's huge. It obviously was bigger challenge, than the developers anticipated. So, because of the work needed on this world developers had to delay the game. Then, when you have some very cool ideas (like pedestrians, multiplayer), that require quite much resources, but are not really vital, you have to take the hard decision, and let some of those features go. Either that, or you'll end up working several years more. Do I make myself clear?
The game was better 4 years ago? And what on Earth makes you say that?

I'm sorry, but that is very, very lame reproach.
You obviously dont know who hardtruck is do ya? Why dont you just go sit down, youre making yourself look bad. /facepalm

Last edited by GinXeng; 11-26-2009 at 09:08 PM.
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