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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-24-2009, 07:25 PM
Drum_tastic Drum_tastic is offline
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hasn't this already been said to be not in the sim, by Oleg and crew? So why are people still harping on about it?

Frankly that pilot in blackshark looks pants. I would hate to see that in the game. It is just too unrealistic.

Now, some want it and some don't and it doesn't seem to be on the road map as far as the developers are concearned.

So, it seems to me the people who want it will have to wait until it can be developed by a third party or Oleg thinks it's time. Simples!

There are many more important aspects of the game to me, FM, damage model, sounds terrain, career mode, the list goes on and I want to be able to see all those beautiful new instruments un-hindered by a pair of sausage legs and arms
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  #2  
Old 11-25-2009, 10:42 PM
Skoshi Tiger Skoshi Tiger is offline
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From a Movie making point of view (as I think this was the original intent of the thread. could be wrong though! ), what would be more important for the film makers. A 1st person view of the pilots hands legs etc, or a movable 3rd person view so they can compose shots?
(looking over their shoulder, closeups of faces etc)
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  #3  
Old 11-25-2009, 10:43 PM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by Drum_tastic View Post
hasn't this already been said to be not in the sim, by Oleg and crew? So why are people still harping on about it?

Frankly that pilot in blackshark looks pants. I would hate to see that in the game. It is just too unrealistic.

Now, some want it and some don't and it doesn't seem to be on the road map as far as the developers are concearned.

So, it seems to me the people who want it will have to wait until it can be developed by a third party or Oleg thinks it's time. Simples!

There are many more important aspects of the game to me, FM, damage model, sounds terrain, career mode, the list goes on and I want to be able to see all those beautiful new instruments un-hindered by a pair of sausage legs and arms
Yes
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  #4  
Old 11-26-2009, 04:46 PM
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ElAurens ElAurens is offline
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Totally selfish answer here, as frankly I don't want an animated goofy looking mannequin in the way of seeing things in the cockpit.

I'd much rather the time was spent on more flyable aircraft or other combat related features. You know, the things we actually play the sim for.

If you want a doll in the cockpit go buy a Barbie and put it on your desk.

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  #5  
Old 11-26-2009, 06:11 PM
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If done right, it could be an ok feature...but, at this time its not on the top of my wish list. Sorry....
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  #6  
Old 11-26-2009, 06:42 PM
zaelu zaelu is offline
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You keep imagining is so much complicated to have the pilot body animated for those... 6 flyables.

Maybe a guy who knows a bit about 3D working would tell us how much time is it taking to link the hands (2, TWO) and the legs (yep, two also) to the Stick-throttle and respectively, rudder pedals so they will move in sync with the already animated stick,throttle and pedals. Or you don't wish for them to be animated either? I thought so... This done with a modern 3D application and not 3d max 1.0.

But rest assure... if Oleg lets this opened for moding will be aout from moding garages in short time.

As for the Barbie doll from the post above... that sarcasm is just hiding the misunderstanding of the issue.
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  #7  
Old 11-27-2009, 12:05 AM
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ElAurens ElAurens is offline
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A. It's not sarcasm.

B. I perfectly understand what you want.

C. It's not an "issue", it's a request for useless eye candy that in no way will enhance immersion. In fact it will detract from it. Flying in the third person perspective? Not a good idea.
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  #8  
Old 11-27-2009, 07:14 AM
zaelu zaelu is offline
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Quote:
Originally Posted by ElAurens View Post
A. It's not sarcasm.

B. I perfectly understand what you want.

C. It's not an "issue", it's a request for useless eye candy that in no way will enhance immersion. In fact it will detract from it. Flying in the third person perspective? Not a good idea.
How do you understand "perfectly" if you name this "flying in 3rd person"? is about own virtual body awarenes... in first person... you dont see your head... you see the rest of your body. you are in that head as in first person.

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Quote:
Well I know about 3D and you wont get the pilot. It not possible in the SoW BoB cockpits, or at a huge price of work only - very huge. I think the whole discussion is a loss of time.
OK... let's hear a different opinion. Are you working on SoW?

Last edited by zaelu; 11-27-2009 at 07:17 AM.
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  #9  
Old 11-27-2009, 07:22 AM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by zaelu View Post
OK... let's hear a different opinion. Are you working on SoW?
Would it matter to you if he was? Doesn't seem like it. Oleg and luthier have both said 'no, too much work' already.
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  #10  
Old 11-27-2009, 05:16 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Quote:
Originally Posted by zaelu View Post
OK... let's hear a different opinion. Are you working on SoW?
Hi,

I want to clarify this. No, I am not working on Sow:BoB. I work however since a long time in the movie/games industry as visual consultant and art director, and I lead 3D teams all the time. Over time I have come to an understanding of specific 3D related problems.
The misconception you guys are doing is to think the problems relates sorely to build a pilot model, but that is not the whole story. The real problem is the integration. Luthier has already said it too.
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