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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 11-24-2009, 05:58 PM
DGDobrev DGDobrev is offline
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Quote:
Originally Posted by supersonu1 View Post
Well they are going to make a patch sooner or later to fix all the text discrepancies and bugs(although this game has extremely few bugs. In fact i hadn't encountered any myself) in the game so why not correct the trap medal with that patch also. Nobody is saying that developer should get out a patch asap just to correct the trap medal problem.
Fair enough. But why do you think that this is a problem? It is completely acceptable and conceivable that the designers simply made it like this.

In any case, only time will tell.
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  #2  
Old 11-24-2009, 06:51 PM
travelingoz travelingoz is offline
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No Supersonu it is you who can't read! Hover your mouse over the hero display and see what the description of the medal says! "lure the enemy to its fate". I may agree if the battlefield was much larger and had no obstacles on it, however it's not! So the changes you're proposing will require little or no skill at all.
Along with the Grand Strategy Medal, it's one of the only other ones that require any degree of skill to achieve and thus is very satisfying when one does.
What we should be complaining about to the DEV's is the fact that the other 5 or 6 medals require little skill or imagination. Not trying to dumb down one of the ones that do.

Last edited by travelingoz; 11-24-2009 at 07:08 PM.
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  #3  
Old 11-24-2009, 07:18 PM
supersonu1 supersonu1 is offline
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travelingoz, yes i am well aware of the medal's description and its meaning. But we are talking about the logic behind trap spell. It's main purpose is to stop enemy units not to kill them completely. To kill enemy units we have many many different(and often better) offensive spells. So why would i want to use an inferior(in damage) spell to kill enemy stacks?

So we use trap
- To stop a fast moving unit so that it cannot reach us.
- Or towards end of battle to delay the last enemy stack by a turn or two so we get enough time to heal/resurrect our unit, Dig up the treasures etc.

If you are using traps primarily to kill enemy stacks then you are doing it wrong. In fact we all are doing it wrong becuase it is the only way to get that medal.
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  #4  
Old 11-24-2009, 07:34 PM
DGDobrev DGDobrev is offline
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In any case, the trap can be used to stop the enemies' advance, so you lose nothing this way. Use it for that and be happy

Oh, wait. in addition to stopping them, you want a medal for that. Well, in my opinion, that is a bit selfish. If you want the medal, do it the proper way. There are 300 battles in the game. Successfully trap 1 unit each 3 battles (and that doesn't cost a lot of nerves) and you will get the medal.

And with all due respect, nobody forces you to get that medal. It doesn't do anything to improve the score. In fact, as a warrior and paladin, where you need to take the fight to the enemy, those traps on the battlefield will simply hinder your tactical options. As such, I fail to see what is the problem and why are you unhappy.
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  #5  
Old 11-25-2009, 06:36 AM
Mandea Mandea is offline
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Quote:
Originally Posted by DGDobrev View Post

Oh, wait. in addition to stopping them, you want a medal for that. Well, in my opinion, that is a bit selfish. If you want the medal, do it the proper way. There are 300 battles in the game. Successfully trap 1 unit each 3 battles (and that doesn't cost a lot of nerves) and you will get the medal.

And with all due respect, nobody forces you to get that medal. It doesn't do anything to improve the score. In fact, as a warrior and paladin, where you need to take the fight to the enemy, those traps on the battlefield will simply hinder your tactical options. As such, I fail to see what is the problem and why are you unhappy.
no it's not selfish. those ways you suggested in the first page of the topic are impossible to use in the beginning due to lack of those troops and abilities. and in the late game I can see no reason to use trap.

not to mention that you have to use trap in the first round of the fight because in round 2 you are already engaged in hand-to-hand combat and it's pretty useless to use traps. and you can't kill anything with it. and you can't have another spell that round. it's probably more usable with the mage who can cast more spells per round and maybe in 2 rounds you can have manny traps placed.

i'd rather have trap medal without killing, but with more uses.
I want to get all medals, that's what I want, no matter warrior, mage or palladin. it's about self-respect
but the way it's been designed is rather akward.

I hope to see it changed in a patch.
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  #6  
Old 11-25-2009, 08:58 AM
DGDobrev DGDobrev is offline
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Weird. Now why do I managed to get the trap medal to lvl 3 by fight No. 97? Because I'm a mage? Good. Fine, good point. Now why did I manage to get the trap medal to lvl 3 on my 142nd fight as a paladin with only 14 intellect?

After I'm done with the mage on impossible, I'll do an impossible playthrough as a warrior and see by what point I can get that medal to lvl 3. Calinda already did it. Check the high score thread. I know he's a hardcore player, but this also means that everyone can do it.

However, I still do not understand why you people are so displeased with that medal. It is hard to get. Get over it and start devising tactics that can utilize it fully. Also keep in mind that as soon as you get 1-2 traps on the field, the medal pretty much improves itself, as many enemy troops would step on it and die.

Also, suffice it to sat that this game can be played in various ways - not only by using Target + Magic shield.
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  #7  
Old 11-25-2009, 09:49 AM
Mandea Mandea is offline
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I dont know how you managed but let me tell you how manny things I have to try to achieve in every single fight, especially in the beginning:
- no loss
- chest hunt
- poison or burning (arrows etc)
- trap
- use as much rage as possible.
- use bless/resurection/sotne skin or any other spell for a medal
so I feel like I'm being used, like being kept in a tight leash.

maybe I try to achieve too manny things at once. but if I succeed, the rest of the game is much easier.
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  #8  
Old 11-24-2009, 07:38 PM
travelingoz travelingoz is offline
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"It's main purpose is to stop enemy units not to kill them completely"

That may well be the way you find most useful for the trap spell but that has nothing to do with the idea of achieving the trap medal. The medal and it's bonuses are a reward for using the spell creatively! The idea that you're proposing requires little creativity and is unfairly biased towards mages.

If that's the way you want to use it then fine don't worry about the medal. If you're prepared to use it creatively then the medal rewards you for that. Pure and simple.

IMHO, the Grand Strategy and Trap Medal's feel great every time you level them up because you had to work hard to get there. On the other hand, the others are nice when they level but there's just not that same satisfaction.

BTW The Trap Spell for a mage with high intellect can deliver well over 8000 damage and poison! That certainly is more than just a friendly grab around the ankle!

EDIT: Damm DGD got me again!

Last edited by travelingoz; 11-24-2009 at 07:41 PM. Reason: DGD got me again!
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  #9  
Old 11-24-2009, 08:11 PM
DGDobrev DGDobrev is offline
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Sorry mate I just type quickly I totally agree with your assessment of the trap medal though. I personally find it a fun medal - putting a trap and watching the AI rushing towards my weak stack, steps on it... Bang! Dead. Sorry, Johnny, no cookies for you today!

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  #10  
Old 11-24-2009, 08:17 PM
travelingoz travelingoz is offline
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Me too! Especially at lower levels when the trap doesn't do a lot of damage so your trying to figure out how to weaken the stack without killing it and placing the spell so it gets stepped on.

Also it's great fun ambushing those pesky assassins with a trap placed in the right place too!

Last edited by travelingoz; 11-24-2009 at 08:19 PM.
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