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Tips and hints for Single player campaign May contain SPOILERs

 
 
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Old 11-22-2009, 09:16 AM
OVO OVO is offline
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Join Date: Jun 2009
Posts: 39
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This is 1 of my top favorite missions also.
It is very challenging with virtually no time to rest.
You really need more time to lay all the mines - anti-tank and anti-personal and get ready.
I tried this "More Time" mod a few times in the past but I could not get it to work.
I tried again today and finally was amazed that it did work!

You must save the game as soon as you see your men assembled ready to be taken over by
direct control which is just after the mission map plan brief.
You must save it before any "continue"or mission speech is said.

Once the file is modded restart "Men of War" and your saved game from "Turning Point".
You will know it will work because no "continue" or timer will appear for 25 minutes;
that is the {delay 999.943} you have modded in your game file.

You might try it as first described by replacing the correct line - {delay 999.943} -
OR try just copying this whole text below into your "Turning Point" saved game > "game" file.
I just did a quick test at the start of this mission by copying the script text below from this forum discussion page and it worked with no errors.
I am using "Men of War" version 1.11.3.


{game
{Camera
{position 2215.23 1622.28}
{altitude 55}
{distance 1100}
{viewAngle 0.290887}
{yawAngle -2.99538}
{fov 1.13446}
}
{Threads
{trigger "missions/mission_09_com"
{current "/0/"}
{state "/0/"
{delay 0.248}
}
}
{trigger "st"
{current "/3/"}
{state "/3/"
{delay 999.943}
}
}
}
{Statistics
{processor_0
{player "0"}
}
{processor_1
{player "1"}
}
{processor_2
{player "2"}
}
{processor_3
{player "3"}
}
{processor_4
{player "4"}
}
{processor_5
{player "5"}
}
{processor_6
{player "6"}
}
{processor_7
{player "7"}
}
}
}
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