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| Tactics discussions and solutions All you need to win the battle. |
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#1
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Zhuangzi; the dragons will help a lot, especially if you have Target and Archmages Shield ability. However they really hurt your Royal Griffins Atk and Def due to low morale so you'll have to see if this balances out for you. (Maybe you'll find the King's Portrait on Verona
Elwin; did i read that right? A cyclops on Debir? In the Cave? I've never seen that before! The only level 5 unit i've ever seen on Debir or Scarlet islands is the green dragon on the pirate ship!
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#2
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Quote:
I can't find more than 4 Archmages either, which is odd. I am up to day 8 already which is okay because I'm going for zero losses, not speed/high score. 78 fights without loss now. |
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#3
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Yep i had to fight cyclop on debir in the cave ...
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#4
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Well, Zhuangzi, as for the royal thorns, you either use sacrifice, or you don't use the royal thorns at all in battles vs. heroes. It is extremely irritating watching them die from a random hero's Flaming Arrow.
The key to doing no-loss victories is flexibility. The more flexible are your troops, the better your chances of doing so. This is why switching between Royals and Dragons (so that no penalty incurs) will greatly improve your flexibility. As for the Archmagi, I found them in the early-game in Debir (mage tower, after you take a second stone of gods), the temple in Verona, the Mage tower in Verona and the Mage tower on the Elon continent (but I doubt you'll have that map yet). Keep your eyes peeled for some druids. If you manage to luck out with some, they will greatly add to your troops effectiveness. They are good as both summoners and rage-hoarders (because of their Necromancer-like 9-cell attack). |
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#5
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Those heroes spells irritating ... 3 int barbarian hero is doing more damage with flaming arrow than my 10 int mage wth destroyer ...
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#6
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I've been reading a lot about how people are having trouble with enemies that are Very Strong and Lethal. To me, it's less about the overall leadership of the enemy stack, but more about the unit composition and whether the stack is hero-controlled. Then there is the issue of what spells that particular hero uses. If Ghost Blade, okay. If Geyser, not okay.
I was having terrible trouble with a Strong stack just then, because it had Assassins, Inquisitors and Archers, all of whom cause trouble for my no losses attempt. I just couldn't do it, so I took a look at Old Rotbox, who was listed as Lethal, instead. To my surprise, I was able to take him down quite easily even though he was stronger overall and also a hero. Then I took on a Very Strong stack that I did so well against that I suffered no casualties. I don't mean no casualties after Resurrection, I mean the enemy did not touch my troops at all, even though the stack was Very Strong. Why? Because of the unit composition. 238 Guardsmen, 481 Wolves, 90 Inquisitors and 56 Paladins seems strong, but aside from the Inquisitors there are no ranged units. So I flamed the Inquisitors with my dragon, mopped up the Wolves easily and cast Slow on the Guardsmen and Paladins until I was ready for them. This is where Royal Snakes are vitally important and still, to my thinking, an absolutely vital unit due to the no retaliation. So I made mincemeat of the Guardsmen and Paladins. This shows that it isn't so much about the overall rating of the enemy stack, and more about composition. |
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#7
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of course its true .. if they are slow melees they can be stronger and taken down easily ... but i find sometimes those numer way too high to kill them fast enough ..
lethal for warrior with pet dragon skills is not much problem .. lethat for mage is ... lethal indeed ... As i play mage and my bro a warior i have direct comparison .. |
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