![]() |
|
IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]()
I thought the I-153 had cannons?
Anyway I don't feel cheap when I use the I-153 in sim mode because I know how easy it is to combat against them. I don't play arcade so I can't comment there.
__________________
XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope Last edited by Robotic Pope; 11-21-2009 at 05:17 PM. |
#2
|
|||
|
|||
![]()
Yep, 2 x 20mm ShVAKs.
|
#3
|
|||
|
|||
![]()
According to German range tests, they can penetrate 27mm. of armour plate @ 100 metres, (about 50mm. of steel) with APHE shells and 63mm. at 100 metres with later HVAP solid shot.
The ShVak cannon fire too fast in the game. In real life, all cannon fire somewhat slower than machine guns, the larger the calibre the slower the rate of fire. The ShVak was also the sole armament of the T-60 light tank, which has a 1 round per second fire rate, if one watches WW2 newsreal footage. Some mono-planes could turn inside 1930's bi-planes..... the Brewster B-139 Buffalo could turn inside the US Navy's Boeing F1 and F2 bi-plane fighters it replaced. The RAF found that the B-339 version could out turn the Gloster Gladiator and pilots commented that it handled more like a bi-plane than a mono-plane. The Finnish B-239 could out turn the I-16 and match the I-153 in turns. It seems that radial engined fighters have better maneuevrability than inline engine arrangements. Also that fighters with a short fuselage with wide wing ratio handle extremely well, but have too much drag to attain high speeds, hence as fighter speeds rose, aircraft became longer with shorter wings and maneuverability decreased in relation to earlier and slower predecessors. Note how the Spitfire IX handles better than the XVI version. Short and stubby with wide wings (I-16, Buffalo, Wildcat, Ki-27, A5M, Raiden) = highly maneuverable but slow. Long and sleek with long wings (Hurricane, Spitfire, Zero, Oscar, Hellcat, P-51-D, Fw-190) = good maneuverablity, good speed. Long with average wings (Bf-109, Yak, La) = aceptable maneuverability, good speed. Long with average wings (P-39, P-40, P-66, G-50, LaGG, P-51-B) = mediocre maneuverabilty, good speed. Long and sleek with short wings (Mig-3, P-43, ) = not so maneuverable, good speed. .... And then their are the way too heavy types. (P-47, Fulmar, etc.) = flies like a piano, brick, etc. Last edited by Panzergranate; 11-23-2009 at 03:42 PM. |
#4
|
|||
|
|||
![]()
The I-173 is only "Cheap" in acrade mode, which does not bother me since I never play that.
I will get flamed for saying this, but I think the LA-7 is the cheapest plane in the other modes. I am not trying to rip the people that fly them, I actually like when people fly them because the challenge makes me a better pilot. A high speed pass with a quick burst of my 30mm and the 153 is meat. Perhaps by trying realistic or sim, you would be far less annoyed by the 153. |
#5
|
|||
|
|||
![]() Quote:
It rather hard to fight against, especially with my usual plane in Il2 1946 which is a late model Bf109G or K, because while these can match the La7 in speed they cannot turn with it, which means I have a very hard time in a sustained fight. That means I have to rely on using BnZ tactics only, and on making ambush kills and then getting out of the area fast. |
#6
|
|||
|
|||
![]()
The LA7 falls apart under gunfire very easily in arcade mode. Strange its potent in th other modes
|
#7
|
|||
|
|||
![]() Quote:
|
#8
|
|||
|
|||
![]() Quote:
|
#9
|
|||
|
|||
![]() Quote:
Obviously, doing an upgrade for all these cockpits would be a massive task, so its unlikely this will ever be officially added to Il2. |
#10
|
|||
|
|||
![]() Quote:
take it up high its crap then i prefur the spit though oh and it has crap accuracy try firing on some1 its hard to get a hit |
![]() |
|
|