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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 11-20-2009, 03:32 PM
csThor csThor is offline
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Join Date: Oct 2007
Location: somewhere in Germany
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Very very nice. I wonder about the target specifications for Stuka missions, though. In Il-2 you need to designate "enemy objects" (= tanks, artillery etc) as target to get the AI to dive-bomb like it's supposed to be. However Stukas were often used to soften up very specific geographical areas like a fortified hill or deny the enemy the use of important road or railway systems (with a well-placed bomb on a crossroads or railway line). Will such things be possible to specify?

Second question: In real life Stukas were often tasked with "individual attacks" from within a larger formation. This means the unit (Staffel or Gruppe) makes a wide circle over the target area and individual crews pick out specific targets to dive down and attack. This was often used against camouflaged enemy positions or tanks and allowed the Stukas to keep the pressure on enemy formations for quite some time - time which german ground units often used to approach and attack such targets. Will such things be possible?

PS: Now show us how my Stuka emblems look on those.
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