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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-18-2009, 09:48 PM
Insuber Insuber is offline
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You are clearly obsessed by blood and gore ... are you sure that you are in in the right game?. Btw Oleg said clearly 'no blood spatters or other gore effects AFAIK.

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  #2  
Old 11-18-2009, 10:04 PM
Romanator21 Romanator21 is offline
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Well he is the "Necro-baron", necro meaning death, and I suppose Baron implies having some sort of power over it/through it.
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  #3  
Old 11-18-2009, 10:37 PM
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SlipBall SlipBall is offline
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So what do you think of the suggestion's so far Luthier, has anyone hit on any of the ideas that you had in mind?...I know that you were looking for rare, one time events that would surprise the off-liner on occasion. But I think that you have a great opportunity here to learn from these ideas, and to make SOW a truely incredable off-line experience. I think that the more we can interact with AI the better, they are our human crew and our friends in game off-line. Greatly increased amount of commands available to use would help out the most. Maybe even hearing the crew do small talk among themselves, or hearing the navigator telling a funny joke at times. AI can be the substitute for the human element that so many of us crave here.
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  #4  
Old 11-18-2009, 11:20 PM
Necrobaron Necrobaron is offline
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Well, Luthier asked for some "Holy sh... did that just happen?" ideas and that would indeed be my reaction if I saw that kind of thing in-game.

I have no problem with blood and gore if its done in a realistic way. In fact its pretty unrealistic not to have it and instead have a sanitized depiction of "how it was".

Make of "necrobaron" what you wish. I guess it could mean a variety of things.
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  #5  
Old 11-19-2009, 01:25 AM
Blackdog_kt Blackdog_kt is offline
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Let me just say that i'm with Feathered on this one. His ideas about communication with the AI are excellent and remind me a bit of a mix between the old European Air War and B17 the mighty 8th.

Both had detailed communication routines, EAW for your wingmen and B17 for the crew members. I distinctly remember that in EAW i would orchestrate coordinated attacks against bomber formations by combining orders. For example, if you told the flight to disengage it meant to abandon combat, but if you told them to rejoin it simply meant to keep in formation without revokig previous orders. So, you would tell them to drop into a wider formation to avoid collisions, switch them to line abreast and then order "attack bombers" and immediately after "rejoin".

This was the equivalent of attacking without breaking formation and it was awesome. The AI wingmen were going wherever you were and attacked the targets you guided them to. Imagine this with a line abreast of 12 Fw190s on a head on attack against 36 B17s. That game is way old (older than IL2) and i still haven't seen such a clever system of controlling your AI wingmen in any prop sims since.

Similarly, in B17 the mighty 8th, the gunners were calling out contacts and even made heated remarks in combat. I didn't get to see all of the messages, but there were people posting what they got over the internet and they would really set the mood. In one case someone was having an encounter with Me262s, the gunner called it out and as it come near he exclaims "Did you see that?!". Or another gem "i'm can't die, i'm still a virgin!" by a squeaky 19 year old voice muffled by the oxygen mask, as the other guy who's giving him first aid examines his wound he says "you're going to be fine, it's just a scratch". It was a single player game and yet i felt bad whenever one of my crew would get injured or killed.

There is no need to over-dramatize things though. Simply following feathered's ideas and using clever dialogue for each option would do.
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  #6  
Old 11-20-2009, 10:29 AM
PeterPanPan PeterPanPan is offline
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Some great suggestions in this thread. I think we need things which make you jump, surprise you, get the adrenaline pumping. How's about ...

1. After a mission, you go to lower your gear, and you only get 2 greens. That's bad enough, but then as one of the wheels is stuck partially down, it is blocking your radiator, and your engine overheats. (I'm thinking of Spitfires here for the rad issue).

2. You try and bail out but your hood is jammed. You have to repeatedly key press to get it released, much like manual gear extension, although much more frenetic!

3. Oxygen failure. Think this has already been mentioned. Screen starts going grey above 12,000 feet or so for no apparent reason. Better act fast and get below 10,000 feet.

4. Unexpected weather. You took off in clear conditions, but now you have limped back home after a heavy scrap, with limited fuel and are horrified to see your airfield is covered in fog.

And lastly, is there any way of recreating the "run like hell" when the scramble bell rings?

PPanPan
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  #7  
Old 11-20-2009, 02:40 PM
Wutz Wutz is offline
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How about something that is still a problem even in modern aviation? Bird strikes?
Comes unexpected, and can be devastating!!





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  #8  
Old 11-20-2009, 05:14 PM
drafting drafting is offline
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Just seeing those pics made me shout 'Holy sh... did that just happen!'
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  #9  
Old 11-20-2009, 05:56 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by Wutz View Post
How about something that is still a problem even in modern aviation? Bird strikes?
Comes unexpected, and can be devastating!!
Oleg already stated that there will be seagulls, and they will cause damage to aircrafts if rammed. Even if you hit several seagulls the plane could go down.
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  #10  
Old 11-20-2009, 06:52 PM
Lucas_From_Hell Lucas_From_Hell is offline
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This will be good to practice gunnery: seagull shooting! Once you manage to kill them all without running out of ammo, you can even kill a mosquito !

Reminded of those old mini-games from old games... "Shoot 50 seagulls in 60 secons to unlock incendiary ammunition!"
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