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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 11-14-2009, 11:23 AM
_1SMV_Gitano _1SMV_Gitano is offline
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Join Date: Oct 2007
Posts: 217
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Hi Romanator,

many of the things you mentioned appear easy to implement but they are not. First, to build new cockpits you need references (and good ones), plus time and manwork to model them.

The policy of adapting franken cockpits from other planes seems a bit ugly to me, even if they appear similar. For example, there are definitely some differences between cockpits of Bf-110Cs and Bf-110Gs, or between B-25Cs and B-25Js. So we at DT prefer to stay away from implementing such "stop-gap" pits, due also to our limited resources in terms of time etc. However, if there are 3D modellers wich want to take in charge such tasks, they can contact us at DT mail.

Some fixes like adding loadouts options may be easier to implement, provided the references are not like: "I read it on the Wiki".

cheers
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Last edited by _1SMV_Gitano; 11-14-2009 at 11:27 AM.
 


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