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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 11-12-2009, 04:21 PM
lep1981 lep1981 is offline
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Join Date: Aug 2009
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Quote:
Originally posted by ECV56_Guevara
The targeting system in Il-2 it´s great but when you buil 500 mission it´s a lil bit repetitive. We need more "targets"
IE:
- targeteable airfields , whit also targeteable components, like fuel depot (whith its own marker) the runway itself, service buildings, bomb and ammo bunkers, AA fire control units, barraks etc..the posibilities are multiples. The final status of an airbase could be an average of its components status. Theres no need for modelling ground crews. for example a raid hit hardly the airfield, destroying the mechanics barracks, so the af will have a lower repair rate. Could be supply convoys that change that status, in general or particular aspects.
-The same for other targets, like Industries, radar stations, docks, etc...In Il-2 to "damage" a factory we need tu put markers inside. It would be great a kind of industrial damage marker, that decrease the factory output.
I love this idea certainly something i've always wanted... in fact, the first main attacks of the luftwaffe on england were focused on airfields, so giving realism to this situation would be amazing.
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