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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-06-2009, 04:39 PM
Oleg Maddox Oleg Maddox is offline
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Guys,

I'm sorry, I really should run at home.
Last week I was really sick and come in office today to make some news and shots.

I will take a look on Monday this topic. And will answer interesting or these that I can already now answer questions.

Also probably next development update you will see on SimHq. I promised this week, but got unexpected illness.


Till Monday

Last edited by Oleg Maddox; 11-06-2009 at 04:46 PM.
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  #2  
Old 11-06-2009, 04:43 PM
PeterPanPan PeterPanPan is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Guys,

I'm sorry, I really should run at home.
Last week I was really sick and come in office today to make some news and shots.

I will take a look on Monday this topic. And will answer interesting or these that I can already now answer questions.

Also probably next development update you will see on SimHq. I promised this week, but got unexpected illness.


By!
Get well soon Oleg - take it easy(ish!!)

PPanPan
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  #3  
Old 11-06-2009, 07:20 PM
Mr.Fox Mr.Fox is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Guys,

I'm sorry, I really should run at home.
Last week I was really sick and come in office today to make some news and shots.

I will take a look on Monday this topic. And will answer interesting or these that I can already now answer questions.

Also probably next development update you will see on SimHq. I promised this week, but got unexpected illness.


Till Monday

get better! you've given us more goodness to drool over. thanks! cant wait for more!
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  #4  
Old 11-06-2009, 07:54 PM
Romanator21 Romanator21 is offline
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I agree that needle shadows are not going to be noticeable in real life. The instruments are not flat though, check out this video of the Su-26 where the panel is rotated. You can see reflection in the glass, and the depth of the gauges.



Someone asked about refraction in the water already. I wonder, will it be possible at some time in the game engine to have refraction of the gun-sight and armored glass?
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  #5  
Old 11-06-2009, 08:59 PM
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SlipBall SlipBall is offline
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The water and the boat's look GREAT!...I'm a commercial fisherman, so for a minute I felt like I was back at work.
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  #6  
Old 11-06-2009, 09:40 PM
Snuff_Pidgeon Snuff_Pidgeon is offline
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Water and boats look great!
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  #7  
Old 11-06-2009, 09:48 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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The barge could be a little sharper, but not bad.
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  #8  
Old 11-06-2009, 10:28 PM
steeldelete steeldelete is offline
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Very beautiful. It's amazing what one can do. Ok I think I exagerated, with "one" I mean a whole team.

This might allready have been asked bevor, I'm wondering if the fog is implemented in the game. Since in England there is a lot of fog. But then again why, one doesen't want to fly in the fog. But still....
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  #9  
Old 11-09-2009, 10:33 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
The barge could be a little sharper, but not bad.
What do you mean under term "Sharper" ?
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  #10  
Old 11-08-2009, 12:14 AM
erco erco is offline
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Quote:
Originally Posted by Romanator21 View Post
I agree that needle shadows are not going to be noticeable in real life. The instruments are not flat though, check out this video of the Su-26 where the panel is rotated. You can see reflection in the glass, and the depth of the gauges.



Someone asked about refraction in the water already. I wonder, will it be possible at some time in the game engine to have refraction of the gun-sight and armored glass?
Thanks for the video, Romanator, it answered a couple of questions for me. As for the shadow an instrument needle throws, it is noticeable. The cockpit shot of that Spit is a perfect example of the lighting necessary. Much more important is Oleg's reply- objects with as little as 3mm of separation will throw shadows! That is amazing resolution!

BigC208, who you flying the Caravan for?
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