Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-06-2009, 04:40 PM
rakinroll rakinroll is offline
Approved Member
 
Join Date: Dec 2007
Location: Türkiye
Posts: 527
Default

Thank you very much Oleg, impressive water detail. S!
Reply With Quote
  #2  
Old 11-06-2009, 04:45 PM
TheGrunch's Avatar
TheGrunch TheGrunch is offline
Approved Member
 
Join Date: Oct 2009
Location: United Kingdom
Posts: 843
Default

Oleg, do you plan to animate the pilots' head movements to follow the view the player uses in the cockpit, TrackIR or otherwise? I thought that was a very nice detail in the Rise of Flight videos I saw. A bit pointless, perhaps, but the guy is our little virtual avatar.
Reply With Quote
  #3  
Old 11-06-2009, 04:50 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by TheGrunch View Post
Oleg, do you plan to animate the pilots' head movements to follow the view the player uses in the cockpit, TrackIR or otherwise? I thought that was a very nice detail in the Rise of Flight videos I saw. A bit pointless, perhaps, but the guy is our little virtual avatar.
In Il-2 there was such a feature for AI pilots. In Rise of flight there is simple animation of pilot that instead of radio may give some commands by hand. However animation there is not like in FPS games when we look close up.

I can't tell you now what we plan to have... because we have some limited time. But you will see something more than in Il-2
Reply With Quote
  #4  
Old 11-06-2009, 05:07 PM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

Quote:
Originally Posted by Oleg Maddox View Post
In Il-2 there was such a feature for AI pilots. In Rise of flight there is simple animation of pilot that instead of radio may give some commands by hand. However animation there is not like in FPS games when we look close up.

I can't tell you now what we plan to have... because we have some limited time. But you will see something more than in Il-2
Every time I read you mention limited time it dawns on me that SOW is getting closer faster.
I know you will not entertain speculation on when you will release the game, but just hearing you mention a time limit is fantastic.
Great water effect way better than Silenthunter 4.
Awesome!
Reply With Quote
  #5  
Old 11-06-2009, 05:16 PM
Schuetz Schuetz is offline
Approved Member
 
Join Date: Oct 2007
Location: Switzerland
Posts: 24
Default

Quote:
Originally Posted by Oleg Maddox View Post
In Il-2 there was such a feature for AI pilots. In Rise of flight there is simple animation of pilot that instead of radio may give some commands by hand. However animation there is not like in FPS games when we look close up.
But in Rise of Flight is possible to see the head movements from a pilot, even online. (TrackIR)

Would that be also possible in SoW?
Reply With Quote
  #6  
Old 11-06-2009, 04:51 PM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Default

I can already hear my PC howling for mercy. And I mean the PC I have yet to buy for SoW.
Reply With Quote
  #7  
Old 11-06-2009, 05:03 PM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

Lovely shots.

As always the nicest things are off the focus

- The transparent water looks great and pretty realistic!

- The lighting of the trees is great. They also look very detailed and diverse, not like the same tree just cloned over and over again.

Lovely!
Reply With Quote
  #8  
Old 11-06-2009, 05:25 PM
Bloblast's Avatar
Bloblast Bloblast is offline
Approved Member
 
Join Date: Oct 2007
Location: Netherlands
Posts: 289
Default

Oleg,

Nice water effect and nice boats.

Oleg, I wonder what might happen when aircraft
lands on the water, might it stay afloat for a while?
__________________
Intel i7 970 6x3.2
ASUS Sabertooth X58
ASUS GTX580
Corsair 12GB 1600 Mhz
OZC SSD 120GB
Reply With Quote
  #9  
Old 11-06-2009, 05:34 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by Bloblast View Post
Oleg,

Nice water effect and nice boats.

Oleg, I wonder what might happen when aircraft
lands on the water, might it stay afloat for a while?
Yes.
Reply With Quote
  #10  
Old 11-06-2009, 05:39 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default Home

Guys,

I'm sorry, I really should run at home.
Last week I was really sick and come in office today to make some news and shots.

I will take a look on Monday this topic. And will answer interesting or these that I can already now answer questions.

Also probably next development update you will see on SimHq. I promised this week, but got unexpected illness.


Till Monday

Last edited by Oleg Maddox; 11-06-2009 at 05:46 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:41 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.