Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-28-2009, 02:52 PM
ChrisDNT ChrisDNT is offline
Approved Member
 
Join Date: Jun 2008
Posts: 298
Default

Two new (at least to me) screenshots here...

http://www.checksix-forums.com/showt...760#post972760

Even if the ground and houses textures are still WIP, a photographer'eye will immediately acknowledge the photorealistic 3D potential of the render engine !
Reply With Quote
  #2  
Old 10-28-2009, 03:00 PM
ChrisDNT ChrisDNT is offline
Approved Member
 
Join Date: Jun 2008
Posts: 298
Default

@Oleg, Luthier or the dev team : thinking of the game textures, has anybody ever thought (of course, if it is technically possible) to paint the textures with dozen of millions of polys with softwares like ZBrush or 3D Coat and then bake them on the objects with a simple color map ? If this can be used for dragoon skin or troll heads, it could perhaps be used too for fields, cliffs or houses ?


http://images.google.com/images?q=zb...ed=0CCwQsAQwBA

http://images.google.com/images?hl=e...-8&sa=N&tab=wi
Reply With Quote
  #3  
Old 10-28-2009, 03:07 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Quote:
Originally Posted by ChrisDNT View Post
@Oleg, Luthier or the dev team : thinking of the game textures, has anybody ever thought (of course, if it is technically possible) to paint the textures with dozen of millions of polys with softwares like ZBrush or 3D Coat and then bake them on the objects with a simple color map ? If this can be used for dragoon skin or troll heads, it could perhaps be used too for fields, cliffs or houses ?


http://images.google.com/images?q=zb...ed=0CCwQsAQwBA

http://images.google.com/images?hl=e...-8&sa=N&tab=wi
Loving the sun glints off the canopy, should make spotting aircraft a lot easier depending on your position
Reply With Quote
  #4  
Old 10-28-2009, 04:01 PM
zakkandrachoff's Avatar
zakkandrachoff zakkandrachoff is offline
Approved Member
 
Join Date: Dec 2008
Location: El Cazador, Buenos Aires
Posts: 423
Default

Quote:
Originally Posted by ChrisDNT View Post
Two new (at least to me) screenshots here...

http://www.checksix-forums.com/showt...760#post972760

Even if the ground and houses textures are still WIP, a photographer'eye will immediately acknowledge the photorealistic 3D potential of the render engine !
christ, this is a amazing found! absolutly nice. Nissi Stuka. Oleg don´t need change anithing! is perfect, threes, terrain, very nice.





Buth I only Hope is C1 don´t puth only internet playable game like rise of flight. I don´t have all the time internet.... Put all anti pirate passwords script or wathever, buth dont puh only internet game, pls.
__________________
my best: Bf-109; He 162; Hellcat; Schwalbe
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1


waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin
ZakKandrachoff
Reply With Quote
  #5  
Old 10-28-2009, 04:16 PM
akdavis akdavis is offline
Approved Member
 
Join Date: Jun 2008
Posts: 21
Default

Hi Oleg. Great to see these progress images. Very exciting! I have a few small questions:

1. I see right side "messages" text are still present (although maybe this is for development only). Will there be an option to turn off "kill" messages like "enemy tank destroyed" (which I find to be an immersion killer), while retaining engine management messages like throttle percentages (which I find necessary due to lack of tactile feedback in a sim)?

2. Will credit be given for damaging but not destroying ships, bridges and other important targets that might take multiple sorties to destroy?
Reply With Quote
  #6  
Old 10-28-2009, 06:52 PM
AdMan AdMan is offline
Approved Member
 
Join Date: Nov 2008
Location: Oleg's ignore list
Posts: 247
Default

Quote:
Originally Posted by zakkandrachoff View Post
christ, this is a amazing found! absolutly nice. Nissi Stuka. Oleg don´t need change anithing! is perfect, threes, terrain, very nice.

Buth I only Hope is C1 don´t puth only internet playable game like rise of flight. I don´t have all the time internet.... Put all anti pirate passwords script or wathever, buth dont puh only internet game, pls.
looks pretty good, I think the terrain will look even better when completed.

Last edited by AdMan; 10-28-2009 at 07:18 PM.
Reply With Quote
  #7  
Old 10-28-2009, 07:32 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

now them 2 screen shots are stunning!
Reply With Quote
  #8  
Old 10-28-2009, 07:38 PM
Lucas_From_Hell Lucas_From_Hell is offline
Approved Member
 
Join Date: May 2009
Posts: 296
Default

O-M-F-G!!

After looking at these last screenshots, I don't think I'll like the game...

The thing is, I'm not sure if I could shoot these aircraft... It would be a crime to even scratch them, in the way they are modelled .

Absoluteley great work. The sun reflecting on the cockpit glass, looks perfect. The terrain looks better. And you guys still say it's not even close to what it will look, and it will be much improved ?!

Looking foward to next friday already !
Reply With Quote
  #9  
Old 10-28-2009, 07:54 PM
JG4_Helofly JG4_Helofly is offline
Approved Member
 
Join Date: Oct 2007
Posts: 141
Default

Incredible pictures! If you didn't know it, you would think these screenshots of the planes are real photos.

Just one question if I may:
What about the human physical factor in SOW? Will pilots get tired when exposed to high g forces or will it still be possible to fly extrem evasive manoeuvres for hours?

Thanks for the great work!
Reply With Quote
  #10  
Old 10-28-2009, 07:59 PM
Forgottenfighter Forgottenfighter is offline
Approved Member
 
Join Date: Jan 2009
Posts: 46
Default

Quote:
The thing is, I'm not sure if I could shoot these aircraft... It would be a crime to even scratch them, in the way they are modelled
Yes, the planes are so perfect you will have to model pilots, so we can land, get out, polish our windshields and clean off any dirt
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:06 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.