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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Hi Oleg.
What nice news and what nice images. Just have one or two things I hope will be altered, before game is being released - the terrain coloring (has already been mentioned) and the cloud-textures. I can't see any difference between il-2 Sturmovik clouds and those portraited in the new update images - sorry, may be my fault (I find, that the cottonball clouds look similar to those in the PF)... Here's more what could be expected to encounter on the sky over great britain (or the pacific, for that matter): ![]() ![]() (done by VPmedia, I believe) and... ![]() ...and by the way, the Birds of Prey terrains look awesome. Couldn't those landscapes be altered to fit into the SoW? DK-nme, aka Lugatz from DK Last edited by DK-nme; 10-24-2009 at 08:52 PM. |
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#2
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I 'm agree whit DK-nme". the Birds of Prey terrain is much better, buth better since fair away, very close... i dont know.
buth i want to see In Game (England) screenshots of Storm Of WAr. ![]()
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#3
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I think we should have pterodactyls for the volcano map
Last edited by Romanator21; 10-26-2009 at 12:13 AM. |
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#4
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A Request for Combined Keystrokes with the JOYSTICK Included
In the controls of IL-2 Sturmovik, you can set up combined keystrokes like "Ctrl+E", "Shift+P", and so on. However, in each of these commands, both keys involved have to be on the keyboard. For example, you cannot set up for a command a keystroke combination like this: "Shift+Joystick Button 1". So it would be great if the Joystick is to be included in key combinations in the controls of SoW. ![]() -- Last edited by zxwings; 10-27-2009 at 11:38 AM. |
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#5
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Much talk about graphics. I'm interested in the flight model.
Does SOW use the same flight model/ calculations of IL2? I would like to see higher fidelity model, or completely redsigned one. |
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#6
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i have a question
why are a cockpit of a car on folder of Storm of War? i was thinking that sorm of war was a Combat Flight simulator.
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#7
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Quote:
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#8
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double post
Last edited by AdMan; 10-30-2009 at 08:07 AM. |
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#9
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Quote:
![]() Notice this is all dependent on sun angle as well, the pics you posted look nice but are more like an oil painting. I think these clouds will behave much more like they do in real life. The fact that the clouds are modeled in such a way that the exact same cloud can appear puffy like a cotton ball but then at a certain angle look swirling and majestic I found quite impressive. It suggests that there could be wide variation of how one cloud can look under certain conditions - where something like BoP, it looks nice, but is more like a still image. Last edited by AdMan; 10-30-2009 at 08:15 AM. |
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#10
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Clouds in BoB moving and changing in time.
Some time later, when we will correct all "bugs" and it will be tuned - I will begin to show some videos. But not now. Probably several months later from now. Everything in parallel progress of tunings, like it was shown at the same stages of Il-2 before its first release. The problem comparing to other, say shooter games - we need to make such things everywhere looking right - on any altitude, but not only in limited box-view. And it is hundred times more complex. |
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