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| IL-2 Sturmovik The famous combat flight simulator. |
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#11
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I really appreciate your answers, thank you for taking the time. I liked most of the pics, and particularly the lighting fx and the shadows. The Spit cockpit is incredible, I've never seen such a photorealistic object in a flight sim ... it makes even the Il-2 best cockpits look shamefully poor. The workload on the game programmers must be enormous, I can better understand now why so much time to develop BoB ... Ground objects are very detailed, but the wooden surfaces (e.g. control tower) are not too natural, they need improved texture/color IMHO. The control barrack is beatiful, with objects inside, with their shadows and lights. The truck below the tree shadows of pic110, with light spots from branches, is gorgeous ... I can't imagine how CPU consuming is it though, if it will dynamically updated. I noticed that clouds are of different types and height in the same area, is the weather system dynamic ? Smoke looks greatly improved from Il-2, is there some sort of particle management ? Planes are good, rivets and doorbays and all ... too good if they will be the same in-game. Terrain is VERY WIP IMHO ... so no comment on that. But trees look promising. For a WIP it looks promising indeed. Keep up the good work, it looks like you're closer to the goal. Best regards, Insuber Last edited by Insuber; 10-24-2009 at 11:26 PM. |
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