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#1
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IMHO sprites are TOO powerful. But at the beginning with the mage and no resurrect, no angua ruby, no whip, they are not that great. |
#2
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due to the fact that all battles will be labeled as "Impossible" |
#3
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Horsemen (from the King's Tent) are far and away the toughest unit available from level 1 (even if it is a pathfinding exploit), but Sprites will be worth their weight in gold as soon you complete the Anga's Ruby quest in Freedom Islands. I think it is +3 morale, +3 damage and +3 movement? You can't beat that. Works on Lake Fairies and Demonesses too.
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#4
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The OP is talking about the start of the game. Anga's Ruby quest can be done in day 4 minimum,from what i know. And getting Horseman from the Tent without killing the guards is not an exploit.
Developers quote : "You can use obstacles and terrain features to enticing enemies away from the treasures they guard." |
#5
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Well, I certainly do it all the time, but I still regard that particular stack as an exploit as they don't chase normally, i.e. they are pinned to the one location. It's just that they aren't quite as pinned as some other stacks are.
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#6
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There are three stacks in Greenwood with the same strange behavior.
One is on the hill near the mysterious stone.The second are the knights who guard the banner on the hill near king's Mark castle.And the third are the guys who guard the tent. They act like this because their aggro range . For god knows what reasons, it's settled to 1. |
#7
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In Armored Princess, there are lot of Aggro range 1 (or 0.5, more like) armies. They usually guard maps to the next continent. Pretty much that means you can't pick up what they guarding without fighting them, so no enticing here.
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