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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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(just kidding) Are you a pilot? Do you know of this stuff? Cause it bugs me too that when I'm playing on Realistic or Sim, pulling the stick a little bit makes the plane stall and spin all of a sudden. That can't be how real planes are. :shrug: |
#2
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From the Wikipedia article on War Emergency Power:
War Emergency Power (WEP) is an American term for the throttle setting on some World War II military aircraft engines. For use in emergency situations, it produced more than 100% of the engine's normal rated power for a limited amount of time, often about five minutes.[1][2] Similar systems used by non-US forces are now often referred to as WEP as well, although they may not have been at the time.Apparently WEP actually is realistic, because whats in the game sounds remarkably like this description. Also yeah your're sooooo much better than us for teaching stall recovery. Hope you feel like a big tough Canadian man ![]() I'm just kidding but really? I don't fly, but its hard to believe someone could possibly get a pilot's license in the US without having been taught how to recover from a stall. |
#3
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From Wiki: http://en.wikipedia.org/wiki/Spin_(flight)#Spin_Kit |
#4
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I don't know about you guys - but if I were a pilot - I think I'd rather have spin recovery training just in case I manage to get into one.
Sure - teach me stall recognition and avoidance - but why wouldn't you require spin training? Any reason they yanked it from US flight training except for instructors? It's like teaching student drivers how to avoid needing to use their brakes - but not teaching them how to use it. In the case that you need to use it - you won't know wtf to do. |
#5
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Try adjusting the sensitivity down (about 40% works for me). Rarely go into a spin in Sim mode unless taken damage or made a real horses ass of it....
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#6
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This looks scary. Hahaha.
I'll stick to skydiving instead. |
#7
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Here in Canada we are taught stall recognition and spin recovery. Stall recognition in order to avoid a stall and spin recovery just in case... I think it's really stupid not to teach spin recovery. Also, spins are honestly so fun, it would have been lame to not have done them.
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#8
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#9
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Ya, I'm a pilot. The plane should not spin the way it does in the game with full deflection of the controls. A spin is a result of one wing stalling before the other and therefore drops resulting in said spin.
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#10
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So to put that into laymen's terms for us laymen, does that mean that the stall/spin characteristics are too easy or too tough? Its always felt to me like tight turns spin out too easily in the game, but then, what do I know? A cautionary note though, I don't know how far you are into the game or if you're just on the demo or what but the P-51 is not indicative of the flight models as a whole, there is something wrong with the Mustang that is being fixed.
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