Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-16-2009, 05:34 AM
ramstein ramstein is offline
Approved Member
 
Join Date: Oct 2007
Posts: 271
Default

Quote:
Originally Posted by ben_wh View Post
No doubt Daidalus Team would have their own target/priority list but these are some additional planes for considerations to be added as flyable. Note that some of these have already been added ‘unofficially’ but it would still be great to see them formally incorporated in a patch.

Regardless of what will actually be added in the future, it is still great to see the level of excitement about this sim rise again - a credit to the team’s work.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;
Cheers,
Too bad there wasn't a:
#) New planes:
• HellDiver

oh well, lots of goodies are coming regardless..
I am really jazzed that many planes are getting fixes..

if I let my mind wander,, I really would like ot know what the planes like some models of the Corsair with around 2,100 hp really flew like.. I mean, how close is it to what we have?
__________________
ASUS P8Z68 V Pro Gen3
Intel i53570K 3.40 GHZ
G.Skill F3-17000CL9-8GBXM
EVGA Nvidia GTX 680 Video Graphics ard
WD Black WD1002FAAEX 1TB
Cooler Master HAF 922
Corsair Enthusiast Series TX650 V2 650W
46" Samsung LCD HDTV
Win8 x64

Last edited by ramstein; 10-16-2009 at 05:37 AM.
  #2  
Old 10-16-2009, 06:08 AM
Fergal69's Avatar
Fergal69 Fergal69 is offline
Approved Member
 
Join Date: Jun 2009
Location: Tipton, UK
Posts: 163
Default Ejection from aircraft

It's too easy to eject from an aircraft......

Fighters - in order to eject you have to first open/eject the canopy before actually exiting the plane?

Bombers - if pilot is killed, the remaining crew can't leave. Have to eject for any member of the crew

I suggested a long time ago on the old pacific fighters website, that depending on damage to the aircraft, the canopy sticks & has to be released manually, like damaged landing gear has to be lowered manually. In some cases damage caused the canopies to jam & possibly not release so an element as to whether the canopy would open or not could be built in.
  #3  
Old 10-16-2009, 06:23 AM
wheelsup_cavu's Avatar
wheelsup_cavu wheelsup_cavu is offline
Approved Member
 
Join Date: Jan 2009
Location: Riverside County, California
Posts: 307
Default

Quote:
Originally Posted by Fergal69 View Post
Bombers - if pilot is killed, the remaining crew can't leave. Have to eject for any member of the crew.
I don't like to get in the gunner seat for that reason.
If the pilot is killed you are stuck in the plane with no way to eject.

Another thing that I would like to see is an adjustment to the no parachutes function.
Right now you can't eject from a fighter or bomber when this option is utilized.
That is fine when you are in flight but if you have safely landed the plane there is no way to get out of it.
You have to end the mission or you could end up burning up in the plane when IRL you would have exited it if you weren't trapped in the plane due to a hard landing/crash landing.


Wheels
  #4  
Old 10-16-2009, 03:32 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

Billfish

The seabees built entire bases within 3 days to 3 weeks. They had roadwork equipment. A frontend loader could easily fill a bomb crater in a couple of hours... even back in 1940s.
  #5  
Old 10-16-2009, 03:53 PM
Buster_Dee Buster_Dee is offline
Approved Member
 
Join Date: Jun 2008
Posts: 219
Default

Or a scenario that would test the most patient player. If a surfaced sub could be made to dive when threatened, a heavy, low flying bomber with radar could search for subs, while radar-equipped JU-88s out of Lorient search for the bomber. If cargo ships could be triggered to die when a sub is in the area, then everyone has a cat-and-mouse mission. Maybe throw in some radar-equipped stringbags flying off a navigable Bogue-class "jeep" carrier, itself subject to sinking, bobbing in the seas so severely that even the strinbag is a handful.

Add a little fog or poor light and, bingo, sheer madness.

I want a Dunkeswell/Lorient chess game
  #6  
Old 10-16-2009, 05:29 PM
ALien_12's Avatar
ALien_12 ALien_12 is offline
Approved Member
 
Join Date: Jul 2008
Posts: 28
Default

I don't know if anyone posted this question (btw I don't believe nobody have), but I want to ask if you will correct combat AI in one of next patches, because this present is unfightable.
__________________
  #7  
Old 10-16-2009, 06:05 PM
Lucas_From_Hell Lucas_From_Hell is offline
Approved Member
 
Join Date: May 2009
Posts: 296
Default

Alien, I think this is already being made. I don't remember the exact nickname, but I do remember that there was someone with something (what an exact description, don't you thin? ) related to "AI" on the signature.

Sorry for my poor memory, I suck with names...

But, well, I hope we get some improvements on the AI, for sure.
  #8  
Old 10-16-2009, 09:08 PM
II./JG1_Klaiber's Avatar
II./JG1_Klaiber II./JG1_Klaiber is offline
Approved Member
 
Join Date: Jan 2009
Posts: 24
Smile Henschel Hs 123

My apologies if this has been mentioned previously within this thread -it's long so I haven't had the chance to read everything- but would Team Daidalos consider including the Henschel Hs 123?

While only 39 were operational in 1939, it was the Energizer Bunny of the Luftwaffe. They tried to retire it over and over and over again, but they kept pulling it back into service because it was extremely good at what it did.

They even tried to start manufacturing it again in 1943 which is really saying something...

Just food for thought.
__________________

Hals - und Beinbruch!
  #9  
Old 10-16-2009, 10:13 PM
Wildnoob Wildnoob is offline
Registered Member
 
Join Date: Oct 2009
Posts: 8
Default About the Ki-21 again

Well, I haven't exposed argumentation previosly.

As for myself I think we need this plane.

It was the mainstay of the IJA for early and mid war and was used until the end.

The IJA doesn't have any attack aircraft in the sim, only figthers. And it's really a shame we have to use the G4M in army online missions.

Please team Daidalus, try considerate give the IJA this bomber. It's a very noble task you gonna be doing by finally giving the army their own attack plane.

I know people are asking for endless stuff, but I think you should considerate this request before definitely let this force without any significant bomber and thefore attack aircraft.

Last edited by Wildnoob; 10-16-2009 at 10:35 PM.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:42 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.