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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
View Poll Results: In the upcoming IL-2:BOP Downloadable Content (DLC) I would mostly like to see: | |||
More maps |
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2 | 2.33% |
More aircraft skins for aircraft already included in IL-2:BOP at launch |
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3 | 3.49% |
More on-line Multi-Player (MP) modes |
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5 | 5.81% |
A single-player mission/campaign (m/c) creator |
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17 | 19.77% |
More allied and German fighter/bomber aircraft |
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7 | 8.14% |
A new allied Single-Player (SP) campaign |
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2 | 2.33% |
A m/c creator, bomber cockpit/gunner views and a new allied SP campaign for 20+ Euro´s/Dollars |
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9 | 10.47% |
Cockpit views for all the German fighters |
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19 | 22.09% |
A Single-Player (SP) German campaign |
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5 | 5.81% |
A m/c creator, German cockpits and a German SP campaign for 20+ Euro´s/Dollars |
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17 | 19.77% |
Voters: 86. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1
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There's only three things I'd like to see -- and I don't see any of them in the poll. They would be:
1. Online Campaign Co-Op 2. Fix the performance and armament discrepancies on the German and American planes. 3. Straighten out the "joystick" issues. The interface is BAD. |
#2
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But I hope these wont be part of any DLC, but will just come with a game update. because these are not extras, but more like fixes. If you have a xbox btw, joystick issues will not be straighted out, it is MS's job ![]() |
#3
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How true. When I made the poll, I did not know this however. Seeing some really weird things happening online regarding the performance of aircraft that I know a little bit about I wanted to know what was going on. After having done an insane amount of testing, as evident in one of my threads, I can say that you are absolutely right about point no. 2. There really is so much potential in BOP and so much that is good in BOP that it really is a shame to have to conclude this. I believe that the US aircraft performance will be fixed, but I don't believe that anything will be done about the German aircraft, since I have not seen any remark from the developer on this. Really very disappointing, ah well. Point no. 3 will also be addressed in one way or another, but point no. 1 will have to go to a sequel I think. |
#4
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Don't get me wrong gents -- I'm not biased towards any country's machines, because I have an appreciation and interests for anything that flys and shoots -- but these Russian planes scoot around the skies like TIE Fighters and the Spifires and Hurricanes remind me of X-Wings. It's kind of driving the selection of planes you run up against in to the ground -- which makes the game tedious. Geeh, do I feel like trying to kill other La-5Ns and Hurricane IIs tonight in my Hurricane II -- like I did last night, and the night before that -- or do I watch TV? There's alot of times when I jump into a fight on any of the modes and the list looks like this:
Hurri II Hurri II La 5N Spit IX 109 G6 ![]() La 5N I-153 Spit II For anyone whose introduction to these aircraft comes through playing this game - like my 12 year old nephew, he believes the Russians and the British were the only people who knew how to build an airplane. Its kind of silly. Hopefully some things like this will be smoothed out in the next version. As for the DLC -- I guess I'd vote for a German Campaign. What could be more challenging than flying against all the "superior" Russian and British machines ![]() |
#5
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That would not be realistic. For example, the P-51 will not and should not turn like a 109 at low speed simply because the P-51 wing design sacrifices lift for its ability to cut through air (laminar flow) and save fuel. It also weighs more (empty) than the 109 in addition to producing less lift. Yea, some errors will be corrected I think regarding the weight on these planes and should improve the P51 some and the FW190s too. Was the P-51 worse than the 109 in reality? Hell no, just in turning circles and climb. It spanks the 109 at high altitude with its speed and has huge range advantage. What do you think the outcome of BOB would have been if the Germans had P-51s that had the range to escort bombers from France to Britian and back? Things could have turned out different for sure. Like others have said, in flight sims, no one values their life - so turn fights are the norm. Hence, good turners seem superior in these games. In reality, turn fights in WWII were not as common as suprise boom-n-zoom tactics centered around situational awareness and maintaining speed. Pilots who avoided furballs tended to live longer. |
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