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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 09-24-2009, 09:19 PM
bmcelvan bmcelvan is offline
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Default Necro Call - Can Palladin have it?

Is it possible to get or use necro call as a palladin. I wanted to use an undead stack of skeleton archers but they are immune to mind spells so there is no way to "heal" or "resurrect" them while in combat that I know of. I haven't found a necro call scroll...are they out there or is that just a necromancer special power?

Thanks

Ben
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  #2  
Old 09-24-2009, 09:26 PM
Elwin Elwin is offline
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necrocall will not help you if you want use it as healing
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  #3  
Old 09-25-2009, 04:27 AM
travelingoz travelingoz is offline
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Elwin is right, a paladin can use the spell "necro call" however it won't help you to heal/resurrect your own troops. The spell only works on already killed stacks and finishes at the end of the battle.

The Paladins however do have a unique ability that allows troops from 1 stack to be replaced at the end of a battle. It scales so that at level 3, it will replace 100% of the losses from any one stack after the battle finishes. So. providing you didn't lose any other troops, then you wouldn't ever lose any of your archers!
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  #4  
Old 09-26-2009, 08:18 PM
Dargor Dargor is offline
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To "heal" undead units You can use zlogn spell only whatever kind of hero You play. By the way if you have got 3rd level of resurrection ability is any reason to use archers? Take stack of vampires or stack of black knights and destroy your enemies easily!
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  #5  
Old 09-28-2009, 05:07 PM
bmcelvan bmcelvan is offline
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thanks for the advive. I've only got to level 2 of the end of battle ressurect. I'll fill that out to level three and that should fix it. The reason I want archers is cause with high initiative, dragon arrows and the scope, I can kill ANY enemy with one hit...multiple archers means half the battle is done even before the enemy has taken a turn!
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  #6  
Old 09-28-2009, 05:18 PM
BB Shockwave BB Shockwave is offline
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I take it you already have the new game? Can you tell us then what the new Spell is that has an icon depicting skulls enveloped in a green mist?
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  #7  
Old 09-28-2009, 05:56 PM
Dargor Dargor is offline
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poison.jpg

Did You mean this spell? It is "poison skull" from chaos magic, it takes 5, 7 or 10 mana at diferent levels and makes poison damage both at the moment of spelling and in the few next turns. The one-time damage depends on intellect and has big variation for example 315-1100 at level 1, 565-1985 at second and 820-2865 at level 3. The contionuos harm is 70, 100 and 100 % and I understand this values not very clear but You have to know that it takes off the part of summary health of all stack so one last pirate (for example) can stay alive but 100 pirates will lose 5-10 as perishing.
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  #8  
Old 09-28-2009, 06:02 PM
Elwin Elwin is offline
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its not new spell
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  #9  
Old 09-29-2009, 07:05 AM
travelingoz travelingoz is offline
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i think the new spell that looks like "poison skull" afects undead and summoned creatures only. For summoned creatures it does 2x damage and if i remember right, it's a "chaos" spell.
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  #10  
Old 09-29-2009, 01:00 PM
Dargor Dargor is offline
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At my PC "KB The Legend" is not installed now, I played it only once and don't remember all spells. So there are two discriptions more. May be the question was about one of them.

exorcism.jpg EXORCISM from magic of light. Makes damage to demons and undead (200 400 and 600 at different levels), and doubled damage to phantoms and summoned creatures. It costs 10, 20 and 30 of mana.

pestis.jpg PESTIS from magic of chaos. Reduces base level of atack, defence and health (-15%, -20% and -25%. It costs 5, 15 and 20 of mana). Demons, plants and golems are resistable. Undead under pestis have increased moral and none of negative effects.
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