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| Majesty 2: The Fantasy Kingdom Sim Real-time strategy game set in the magical kingdom with indirect control of the player’s heroes. |
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#1
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i have tried second mission in demo is it that hilaroius hard? i have started with building denfse tower,market and warior guild, than blacksmith and cleric yet i was swarmed by mobs and defeated in 19day
2nd try day 29 this time went for rangers first Last edited by Elwin; 09-22-2009 at 09:47 PM. |
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#2
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Elwin - Yes it's meant to be overly difficult.
The mission describes it as a dream, i think their objective was to just give you swarm after swarm (increasing in difficulty) to see how well you can control your palace, finances etc.. when under constant seige. As Nike suggested to me, get alot of Clerics. They are very handy when they accompany other heroes into battle. The almost constant healing sound gets annoying after a while though. I wouldn't be buying towers until later on, early in the mission your heroes need any chance to gain XP, plus you can save some of that money to upgrade your items in the blacksmith. The mission goes for 75 days i believe, i had only managed 69 on the demo, but i played the mission through on the full game and managed 74. (but for an entire "day" my palace was being destroyed by werebears |
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#3
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werebears you say ... i couldnt deal with ogres xD i destroyed few graveyeards and snakenest but those ogres were too much
hm i often end with thing that my heroes live but ogres destroy guilds and then heroes go to castle and do nothing ... Last edited by Elwin; 09-23-2009 at 09:53 AM. |
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#4
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OK, so I finally managed to download the demo.
Love it! The second mission was hard, but that's a GOOD thing! Games today "finish themselves", this one actually requires dedication. Will buy it for sure along with Death to Spies Moment of Truth when it's finally released in the UK. |
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#5
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Quote:
The ogres have half a dozen caves all down the bottom left hand corner, even a couple tucked away in the far corner that i'd missed when i played the demo. Unfortunately you can't stop them from spawning because like the werebears, they will eventually be coming from the edge of the map at random intervals. However, if you take out their caves then atleast there won't be as many terrorizing the town. Don't forget that a big creature (werebear/ogre) coming into town is just a good excuse to throw some gold to your heroes, put on a bounty of 500 or so - Usually get atleast a few interested, hopefully some clerics too so they won't all die The quicker your heroes get new equipment the quicker you can stop worrying about them, especially wizards and rogues. They always seem to be the first to die out of my heroes. By the way, i found a forum lastnight that had described a quick and easy way to cheat by editing a save file. Not entirely sure about how much can be changed, but starting gold is all i really wanted, makes those insanely hard to beat levels just a bit more possible. When i get home later tonight i'll make a thread to pass on the trick to others. I feel that they really should of included in-game cheats as the original had done. I know cheating isn't always necessary, but with a game like this cheats can make it so much more fun. Wow..i ramble alot when i'm bored at work.. |
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