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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Had my first couple of capture airfields games over the weekend, havent been able to get any up to that point. I was quite excited about this type of play but yeah the crashing is a problem. I have to admit I did it once or twice out of mistake but yeah hopefully it gets fixed
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#2
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What I hate more than people accidentally crashing into me when I'm capturing, is people instantly starting to flame me for it. I mean, strafing is quite tricky, and if you pull up just a little to late you'll end up in your enemy's cockpit. Annoying, agreed, but as long as the same person doesn't keep doing it i'm not too bothered. And as stated in a previous post, the patch should put a penalty for this. However, I'm afraid that it will still be more usefull to lose extra points by crashing then having the other team capture the airfield. Guilty's no crashkills with wheels on ground would be nice to solve that.
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#3
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As I mentioned in the thread I created, one airfield games are tiresome at times. The best way to play Capture Airfields is to use TWO airfields rather than one. It adds in tactical gameplay, reduces spam-spawn kills, and gives teams a chance to cap an enemy airfield.
Trust me on this, use two airfields and then you will see the real fun in CTA games. |
#4
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I agree with Lexandro, although for CTA's with two airfields you do need at least 8 players in order to make it a real nice game. 6 is possible, but not as much fun. Less player than that and it's better to go for 1 airfield. Also a good way to make a CTA more exciting is to increase the spawn time (this sounds weird, I know), this way it actually becomes usefull to take out as many of the opposite team as you can and then land, instead of everyone rushing down to the airfield,trying to land at the same time.
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#5
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All I'll say is, on the official website, it recommends the kamikaze tactic for this game mode
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#6
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dont use this as an excuse to why you suck
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#7
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I don't. But clearly the devs think it's acceptable
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