Quote:
Originally Posted by Yossarian
You figures are a load of rubbish, nothing takes as long to unlock as you make out.
Also 3 kills average per game, you want to stop playing arcade and move up to realistic, in a 20 minute game you should aim to get about 10 kills.
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Firstly - these figures are based on my experience - I've got the IL-4, and it _did_ take me about 5 hours. I've spent well above 6 hours now 'working' towards a B-17, and am nowhere near half-way there. I've been playing the game heaps for the last week (at least four hours a day), such that my time online meant I only finished campaign on Sim (which didn't take too long, the transport mission out of Stalingrad was the only one I had any trouble with) yesterday. Any discrepancies in the figures will be due to:
- You playing just after IL-2 was released, when there were presumably more people online.
- 3 minute games (assuming you win half of your bomber games, 3*100 = 300 minutes = 5 hours - 10 minutes games =500 minutes=8 hours and 20 minutes). Now given the setup I have no trouble with you playing 3 minute strike games to get your B-17, but a 3-minute game of strike isn't exactly much of a contest - it's boot up, fly to the target once, drop a couple of bombs and all over (indeed, on Britain flying a Stuka in Realistic or Sim it takes longer than three minutes if you're on Team A to reach the target!)
- Also, unless you set them up yourself, you'll never see a 3-minute match. I haven't come across _one_, in five days of pretty intensive playing (and wouldn't set one up, as refer 10 or 20 minuters myself).
- Spending _no_ time waiting in lobbies. This may be due to you not being in Australia and playing at different times than me - but I guarantee that if you play IL-2 over here at any time outside of 8-10am in the morning, you'll spend a lot of time waiting in lobbies. Last night I was _very_ keen for an online game. There were none open, of course, so I set one up, went and made some toast, came back and someone popped in while I was half-way through eating it and we got an enjoyable 1v1 - this was a relatively quick lobby wait. I generally take a good book with me if I'm going to play BoP online, as without it there's plenty of staring at lobby screens (quite coincidentally, I'm currently reading the chapter on the strategic bombing campaign in his history of WWII!) But this could explain a lot of the discrepancy - my figures are based on equal times in "quality game" and in lobby/game with quitters/DCs. If you play at times when there are plenty online and don't have to wait in lobbies, and play with non-randoms (folk who don't quit when they're losing) this would explain a lot of the difference (with the 3-minute games the rest). But keep in mind that it's not really practical for me to make my IL-2 playing time 5am to 10am over here!
- 10 kills in a 20-minute game?! I'm not sure which BoP you're playing, but in a three 1v1 dogfights on Sim yesterday the most either of us had was 4 kills (and it sure as hell wasn't me - I got 0 kills in the first two games - so a _skilled_ player (edal86) couldn't get your rate of kills (5 in 10 minutes) against someone who's pretty average). On a 20 minute CTA or Strike game on realistic I average 2 kills, and a mate I play with who's actually quite good (which I'm not

) hasn't got more than 7 (and he's generally topped the kill count). I've played at least 20, 20-minute realistic games of BoP, and a number of Sim ones, and on not _one_ occasion seen anyone get 10 kills. Is this _really_ the average number of kills for people on both sides of the game, or are you and your mates ganging up and smashing new players?