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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-17-2009, 07:44 PM
Soviet Ace Soviet Ace is offline
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Originally Posted by David603 View Post
Have to agree with what you are saying, even though I wish it was otherwise.

The whole feeling of taking off, flying a combat mission and then returning to base was a big part of multiplayer for me, and the mid-air spawns don't have that level of immersion. Not to mention that when you kill someone most of the time they will respawn overhead with a brand new plane.

The map is also a pain in the neck for people who, like me, fly BnZ planes and use ambush tactics and now have to put up with the enemy being able to work out where you are coming from without even looking out of the cockpit.

The 16 player limit is restrictive, you won't get battles on the same scale as in Il2 1946. Not having aircraft customisation is unfortunate, but not a huge issue. However, the lack of Co-op is a big deal, playing Il2 1946 online I spend at least as much time in Co-op as in Versus, so this feels like I'm only getting half the experience.

I can put up with the lack of German cockpits because this has been explained by Anton, and the way the game has less plane functions is something that can't be avoided when you have only the number of buttons a controller has, but overall I'm just not enjoying this game as much as I enjoyed (and still enjoy) Il2 1946.
I agree as well. But for a console game, it doesn't seem to be able to be beat out of its top position?
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Old 09-17-2009, 07:58 PM
David603 David603 is offline
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Originally Posted by Soviet Ace View Post
I agree as well. But for a console game, it doesn't seem to be able to be beat out of its top position?
Well yeah, there really isn't anything even close to BoP on consoles, but when I have the choice of this or Il2 1946, its 1946 that wins my vote.
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  #3  
Old 09-17-2009, 08:18 PM
King Jareth King Jareth is offline
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I'd love to be able to fly into combats (preferabley taking off but just starting a bit further from the action would be good) or atleast pick my starting altitude.
From the point of view of playing Sim mode (which is all I want) I think you need to start that bit further away so you can get ready for the dogfight without instantly have 2 people on your tail.
Plus it'd give people time to set up into pairs and organise for team games.
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Old 09-17-2009, 08:41 PM
imnotgeoff imnotgeoff is offline
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how about the ability to land and RE-ARM.i hate runnin outa bullets then either waitin for someone to kill me or havin to end it myself
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  #5  
Old 09-17-2009, 09:06 PM
Lexandro Lexandro is offline
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Well they could always add in an extra mode for MP, call it something like Scramble. One side is on the ground and must take off and intercept the incoming opposition. One side always spawns on the ground, the other in mid air several miles away.

Add in to that the option to land & re-arm and youve got yourself a great extra MP game mode.
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