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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
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Old 09-15-2009, 06:45 PM
PedroTheGoat PedroTheGoat is offline
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Join Date: Jan 2009
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Quote:
Originally Posted by KurtG85 View Post
I'm sure I could think of a fix for being able to find planes right now without having what is essentially a radar avaliable if I took a couple seconds.... ok got it. Just one idea would be to have the players positions mapped to a pretty large 'grid' of air space, as one person mentioned. At far distances other planes would have a pronounced glare or 'glinting' effect coming from their cockpit glass, basically highlighting their location at excessive distances. This effect would go away at moderate ranges. As you probably know, the biggest difficulty is just finding the enemy to begin with in sim. Once you find them you will usually stay engaged with him till one of you dies as long as one of you is adept at using the look around camera. Relocating problem solved without having to have a radar present in sim.

As for the virtual cockpit thing, thats what I meant when I said that would, obviously, be 'broke'.

The map is simply radar no matter which way you look at it and this will be made especially easy and less awkward to access with the coming controls update.

I think my reasons are perfectly good ones for why sim mode is marginalized. These things are just my opinion, not a statement that everyone must feel the same way.
All your points are valid. Sorry I sneered earlier.
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