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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-14-2009, 02:37 AM
QBlackDeathQ QBlackDeathQ is offline
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Quote:
Originally Posted by Lemming77 View Post
I recently got my hands on Birds of Prey, after having bought IL-2 1946 over Steam not long ago, and it looks to me like what's happened here is what happened to the likes of Rainbow Six and Ghost Recon years ago. While the first was more of a hardcore simulation, this is more dumbed down for the 'casual gamer'.

Graphics, I'm gonna be brutally honest about. BOP's adopted this ****-ugly colour palette consisting of different shades of brown and black. Sometimes it'll get so dark in a town that targets become very difficult to distinguish, whereas everything was always crystal clear before. If anything, this is a step forward in technology which took us a step backwards in gameplay.

Every now and again I'll hear people say something over the radio which doesn't seem appropriate for the given context, and is just intended to break the silence. Which it does. But to be honest, having some wanker shouting "What're you waiting for" when all I've got left to do is land at the airfield which happens to be about 50 miles away isn't the smartest feature to have.

The controls is really bothering me too. I quickly got fed up with using a PS3 controller, so bought a PS3 compatible joystick. The problem with this though is the game didn't adjust the deadzones to be something more appropriate. And in the end this turned out to be more difficult to use than the PS3 controller.

But the strangest thing which has happened is there's no PC version. Besides me being crabby about having a £120 Saitek X52, and £160 TrackIR I'd like to use with BOP, IL2 established it's entire original fanbase on PC. Why leave them behind in favour of PS3 and Xbox?

The game's been fun so far, sure, but disappointing at the same time. It feels like child's play compared to 1946.
The game is almost perfect in fact, its the best sim i have seen on the next gen systems. I dont really think your problem is the joystick or controls. i just think it takes some time to get use to. keep playing you will get better

P.S i also hate the fact that the camo on the birds really works they should all be painted hotpink and have strobs.
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  #2  
Old 09-14-2009, 02:53 AM
Lemming77 Lemming77 is offline
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Quote:
Originally Posted by QBlackDeathQ View Post
P.S i also hate the fact that the camo on the birds really works they should all be painted hotpink and have strobs.
If we're still talking about WWII, why are the camo patterns more effective than they were before?

Oh wait, brown mixes with brown, yeah, my mistake.
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  #3  
Old 09-14-2009, 03:02 AM
Lexandro Lexandro is offline
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A well considered reply Lemming, and you taken my post in the manner it was intended (non-offensive, just straight to the point).

On the subject of "dumbing down" you are missing my point and reading what you want to see in to it. BoP is not a PC sim game, its a console "sim" game. There are major differences in how the two are constructed and played. The point I was making is that what you expect of a PC title is not the same as a console title.

The controls were simplified thats all there is to it really. As a PC flight sim player I know only to well that the vast amount of buttons in a flight game will put off 99% of people who try them. The market for full sim games is extremely small, and is limited to the PC.

IL2 may have a fan base but that is never enough to gaurantee a titles success. With the PC game market as stagnant as it is, for the team to make another PC sim game would be suicide for the franchise. And with BoP as it is now, far to many of the former IL2 players would be demanding features from the old title in a PC version of the same game. This would create major problems for the team, as it would be seen as favouring one system over another, especially at a time when even the mighty MS have cancelled the MS flight simulator series due to budgetary requirements.

As for your comment of the kills attained per mission. Its a game, its supposed to be fun first and foremost. While us PC simmers are happy to sit staring at a screen for hours on end scanning for a single black pixel in a blue sky to do a single mission, console players are not. In the same fashion, console gamers dont like games where its simply one or two kills per mission. Thats why the game has such a high kill ratio, gamers want to kill stuff and lots of it!

Quote:
Originally Posted by Lemming77 View Post
If we're still talking about WWII, why are the camo patterns more effective than they were before?

Oh wait, brown mixes with brown, yeah, my mistake.
Oh come now, what colour is the ground in RL? Just take a look at ANY colour photo of a spit and you will see similar colour markings used. THe reason its so easy to see on a the PC game is because the PC game itself is so old that there are no proper lighting effects and the graphics are terribly simplified compared to any modern game ( no offence to dev team, just stating fact). In RL when your flying at 1000 feet its bloody hard to see an aircraft below you if its camo'd, many pilots in the WW2 era went out to a target and simply couldnt find it. Thats as it is in the game.

Last edited by Lexandro; 09-14-2009 at 03:07 AM.
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  #4  
Old 09-14-2009, 10:07 AM
TexRoadkill TexRoadkill is offline
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PC didn't get overlooked. They have their own sequel.
Storm of War
http://pc.ign.com/objects/827/827819.html
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  #5  
Old 09-14-2009, 10:10 AM
Lexandro Lexandro is offline
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Er didnt this game get dropped for HAWKS? According to that site the game is out now. I seem to remember a while back that Ubi were making a flight game that got cancelled.
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  #6  
Old 09-14-2009, 10:34 AM
David603 David603 is offline
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Ubisoft has nothing to do with Storm of War. The game is being developed by Maddox Games, who are the creators and developers of the PC Il2 series, and will be published by 1C Publishing. The first game in the Storm of War series will be SoW: Battle of Britain, due out in September 2010, and SoW: Korea is also under development.
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  #7  
Old 09-14-2009, 12:13 PM
jack3auer jack3auer is offline
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The radio broadcasts that "aren't in the appropriate context" are just radio chatter that is from other aircraft / operations happening at the time. just because your flying your mission, doesn't mean no-one else can speak. i quite like it, it adds to the experience.
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  #8  
Old 09-14-2009, 03:17 PM
Houndstone Hawk Houndstone Hawk is offline
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Re: "when all I've got left to do is land at the airfield which happens to be about 50 miles away isn't the smartest feature to have".

Ha Ha. Enjoy that whilst you can as pretty soon, even that gets taken away from you as soon as you hit Sicily!!!
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