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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Isn't that obvious though. How else would it work ?.
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#2
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bit off topic:
manyyy people now turn as tight as they can at 400mph.. Now..in the title update.. the red and blackouts are coming ![]() what im trying to say is... you might not be outturned so much anymore.. when the title update comes out. Continues steep turns.. can not be maintained like they are now. might be wrong though ![]() |
#3
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Even though Anton did say RO/BO would be patched in they are not on the fix list he announced, so I don't know if it is going to happen.
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#4
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* Controls remapping (custom layout). * Changed MP kills scoring system. Suicide will always reduce score; crash (or bailout) soon (one minute) after signifficant damage will score to shooter; crash (or bailout) after 12 seconds after being hit even lightly will score to shooter. * Brakes with flightstick fix. * (For Arcade& realistic) RS will look around with 'half pressed' target camera trigger. * More effective flak. * Blackouts and redouts on realistic/simulation back again. ^^ they are in the list ^^ last item (he added them 2 hours after the list came out) |
#5
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best thing to do is not get into a turning war with them fly low to the ground it will b harder to spot you get some distance and then get some alltitude line up and come in for another attack
seems to work best for me have a look at this pdf file has loads of great facts and tips for air combat thanks for house md for pointing me in the right direction ![]() ![]() http://web.comhem.se/~u85627360/inpursuit.pdf |
#6
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I wish they'd take the lock-on away from Realistic mode. |
#7
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#8
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#9
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and that was a very happy day... |
#10
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thx guys, i think that was largely my problem too.
mostly fly the spit, but left elevator setting as it was to keep the p51 in the air...about half way....now noticed the spit can go way higher than that without stalling. isnt there a point at which its better to have a lower max but will allow to use more rudder without stalling? |
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