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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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FC99,
"There will be some huge changes in AI, I have personal interest in that so I'll try to set new standards for AI in WII simulations. Lot depend on PC performance though, it's easy to improve AI but it's even easier to bring PC to its knees with complex AI. I'll check AI landing routines, they should abort landing and fight in most cases IMO but sometimes they should try to land even when enemy is close.Lot of planes were shot down in WWII during landing so we must leave that as possibility in game too." Huge changes and new standards? Could you elaborate a tiny bit on that? I can think of a lot of things but have no idea if then can be made at all when the whole thing keeps on running on a single core. I mean, a lot can be improved w.r.t. things like 'to know when and how to engage or disengage', Strengths, Weaknesses, Opportunities and Threats, Situation Awareness/Assessment and Prioritization, Training level and Proficiency, Moral, RL tactics and so on, but that would truly mean a huge undertaking. It would however change the game radically (running at 1 fps) Regards, Mark |
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#2
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Approach patterns - the large semi-circle for landings not sensible or realistic.
Flying around in approach pattern circles , especially when the enemy is so close to the airbase, i.e., Henderson field,Guadalcanal. would not have been too dangerous. Straight in and straight out approaches was the only way to avoid small arms fire. Consistent circular fixed patterns also overlap when several airbases are in close proximity. Straight in and straight out with holding patterns further away from the airbases would make more sense. |
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#3
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slightly unconventional, but how about kills on multiplayer servers according to markings? i'm sick of seeing spities with german crosses...
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#4
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Even for clarity on the same side, no reason for there to be German markings for a Zero, if the server chooses |
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#5
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just found this post on Mission4Today
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#6
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" Originally Posted by char_aznable
I'm glad to inform you that patch 4.09 release candidate has just been recompiled. After intensive testing, if no further bug will be found, it will be officially released soon." Yes but not with the promised plane set ... not a really hot update therefore .... What hapened and plans changed? We were suposed to be stuned with a great surprize of a magnificent (while burning 4 engine bomber plus the Radar thingy ... quite disaponting actually. |
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#7
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Neither a 4-engined bomber nor anything regarding radar or triggers were promised for 4.09. All of that (apart from the 4-engined bomber, where did that come from?) was clearly marked as WIP and stuff for the time after 4.09. It would be a nice thing if people started reading what is being posted and stopped reading just what they want to read.
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#8
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This. There is always some dolt with a JG in his tag that refuses to use the Hinomaru when flying Japanese. I even know one who tried on one of my infrequent servers to wear crosses on a Mustang when he flew Allied because it was his "squad" markings. He got the boot.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#9
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Hello again,
is it possible to add "auto save option" for last sortie? It woukd be great for someone who wants to save his flights always. Thanks... |
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#10
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Hiding in clouds will be possible, shooting ability at night will be reduced , high G is already a factor in gunners shooting accuracy but that have to be reworked. They will be easier to kill so that will reduce their effectiveness too. FC
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