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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-04-2009, 07:24 PM
Anton Yudintsev Anton Yudintsev is offline
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Quote:
Originally Posted by moozicmon View Post
additional audio cues for things like stalling (someone posted this in another thread)
Our sound engineers had checked this - and we have audio for stalling...
We can probably make it more exaggerated, not sure now.

Edit:
Sorry, I've checked this again. It is glitch
Will probably be in update (if it will happen).

Last edited by Anton Yudintsev; 08-04-2009 at 07:27 PM.
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  #2  
Old 08-04-2009, 07:27 PM
carbury carbury is offline
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- Pads and Joystick personal configuration ( especially possibility to adjust the sensibility of the Rudder and the free look on the Hori Flight Stick )
- Possibility to follow his target in Sim mod ( but with cockpit and natural restricion like clouds etc.. )
- Adjust skins
- More possibility ton configure your game as you want to make the game good as you want.
- G-Force impression

Well...if everything is possible for sure
But I think what is really important for a first edition is the following points even if they are already been said:

- Real Cockpit
- Skins
- Key Configurator

The others are just if you got time to make it We will do withour for sure
++
Thank you for this thread Anton
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  #3  
Old 08-04-2009, 07:33 PM
moozicmon moozicmon is offline
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not sure if this is just because it is the trial version, but I HATE the looping "successful mission" music when I'm completing my secondary objective or just shooting down more planes...

Nitpicky I know, just bringing it to your attention in case anyone feels the same way...
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  #4  
Old 08-04-2009, 07:39 PM
H Lecter H Lecter is offline
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Quote:
Originally Posted by moozicmon View Post
not sure if this is just because it is the trial version, but I HATE the looping "successful mission" music when I'm completing my secondary objective or just shooting down more planes...

Nitpicky I know, just bringing it to your attention in case anyone feels the same way...
That would really be nice. I hear the looping music as I type these lines. The music in the game is really awesome, but this part is a pain.
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  #5  
Old 08-04-2009, 07:19 PM
Abbevilleboy Abbevilleboy is offline
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Can we please have the correctly configured 8 gun Browning .303 armed MkIa or MkIIa Spits for the Battle of Britain campaign?

Cannon armed Spits only made a very small and brief appearance with 19 Sqn during the BoB period, and then again briefly with 92 Sqn after the Battle in November.

The Spitfire featured in the XBOX Live demo and on the website is a MkVb - these did not become operational until Spring '41.

(Sorry, I have posted this elsewhere as a reply before finding this thread - don't mean to be repetitive but want the developers to see this!)
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  #6  
Old 08-04-2009, 07:21 PM
P-51 P-51 is offline
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Actualy i think its a mk.II in the demo! and thats DLC not update...
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  #7  
Old 08-04-2009, 07:27 PM
Abbevilleboy Abbevilleboy is offline
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Quote:
Originally Posted by P-51 View Post
Actualy i think its a mk.II in the demo! and thats DLC not update...
It may well be meant to be a MkII but it looks like a Vb - that's the problem. And while I appreciate the demo is just an early look it doesn't bode well for the full game to make such an elementary mistake in my opinion.
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  #8  
Old 08-04-2009, 07:35 PM
Ironman69 Ironman69 is offline
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Anton, can you confirm whether or not the machine guns on the allied planes are de-synced ? A big problem with IL2 was that the allied guns were in sync when firing when they should of been firing one at a time in rapid order.
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  #9  
Old 08-04-2009, 07:36 PM
Anton Yudintsev Anton Yudintsev is offline
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Quote:
Originally Posted by Ironman69 View Post
Anton, can you confirm whether or not the machine guns on the allied planes are de-synced ? A big problem with IL2 was that the allied guns were in sync when firing when they should of been firing one at a time in rapid order.
They are in sync.
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  #10  
Old 08-04-2009, 07:35 PM
Abbevilleboy Abbevilleboy is offline
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Hey Guilty - nice landing!

I agree, belly landings should be all part of the experience. After all, during the Battle of Britain it was pilot shortage that was the problem, not aircraft production. A pilot could walk away from that and be up fighting again within hours, therefore shouldn't count as a failed attempt.
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