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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-15-2009, 06:42 PM
csThor csThor is offline
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Don't think this is going to happen, Alien. After all Maddox Games does want to sell SoW-BoB next year and so I guess they won't allow in-house competition. After all realistic maps of the Channel and the MTO have not been allowed by Maddox Games when they still supported people like Ian Boys.
  #2  
Old 08-16-2009, 11:37 AM
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Furio Furio is offline
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Originally Posted by csThor View Post
Don't think this is going to happen, Alien. After all Maddox Games does want to sell SoW-BoB next year and so I guess they won't allow in-house competition. After all realistic maps of the Channel and the MTO have not been allowed by Maddox Games when they still supported people like Ian Boys.
It makes sense to me, but I doubt that Il2 could really represent any competition against SOW Battle of Britain. If our old game is going to have a role, it will only be for Il2’s hard to beat variety in planes and theaters. SOW planes will require much more labor to be modeled as compared to low-poly Il2 models (not to mention internal structure, plus 2048 voids and skins against 1024). So, it looks that we’ll have a future with better but less numerous flyable planes, unless much more peoples are involved. It’s there, I think, that Il2 still can have value, and that Daidalus can have a big role. Organizing people to work together, disciplining their work to a definite quality standard, honing their skills are all big values today for revitalize Il2, and tomorrow in developing SOW.

To return back on topic, I would suggest some small improvements for the existing planes. Nothing to do with DM or FM, but simple retouches that could conceivably be entrusted to less experienced people, and that can represent a very important training tool.
For example, some small retouches are all is needed to complete the Yak line.
1) Half round windows behind the sliding canopy for the late production Yak1 (built in much more examples than the early type we have).
2) A second cockpit and reduced armament for the two seat Yak 7 - Yak 7UTI.
3) The same and a fixed landing gear for the Yak 7V.
4) A 37 mm cannon through propeller spinner for the Yak 7-37.
5) Yak 7 wing mated to an early Yak 9 fuselage for the late production Yak 7B.

I see also space for small but important correction in uv-mapping for skins. For example, to some annoying superimpositions between fuselage side and antenna mast for the Lavochkins, or between lower nose and windshield area in I-16.
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Old 08-16-2009, 12:58 PM
KG26_Alpha KG26_Alpha is offline
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Furio

IL2 1946

Small retouches

I think it needs a complete major overhaul, there's far too many problems with the thing, retouching a cockpit here and there is like repainting the Titanic.

Ballistics, FM and DM needs a rework on a lot of aircraft before doing any cosmetic work.

If Oleg was to approve Daidalos for the above I'm sure they would undertake this important "update" before any graphical changes.

Also adding more content would be pointless as seen in the past, nothing gets fixed just more errors put into the sim making it worse, hopefully with Daidalus were could get the glaring problems fixed before any thing else is done.

I don't want to particularly mention specific problems so as not to sound biased myself but a simple example would be to fix the He111 ground handling that they broke for example

Last edited by KG26_Alpha; 08-17-2009 at 10:41 AM.
  #4  
Old 08-16-2009, 02:08 PM
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Originally Posted by KG26_Alpha View Post
Furio

IL2 1946

Small retouches

I think it needs a complete major overhaul, there's far too many problems with the thing, retouching a cockpit here and there is like repainting the Titanic.

Ballistics, FM and DM needs a rework on a lot of aircraft before doing any cosmetic work.

If Oleg was to approve Daidalus for the above I'm sure they would undertake this important "update" before any graphical changes.

Also adding more content would be pointless as seen in the past, nothing gets fixed just more errors put into the sim making it worse, hopefully with Daidalus were could get the glaring problems fixed before any thing else is done.

I don't want to particularly mention specific problems so as not to sound biased myself but a simple example would be to fix the He111 ground handling that they broke for example
Kg Alpha, you’re entirely right, of course.
But I see a difference, now, and I hope not to be overly optimistic. For the first time ever (as far as I know) there is an external entity (Daidalus) that reaches an agreement with 1C to continue Il2 development. They must have demonstrated technical ability, sound organization and reliability enough to complete a fully-fledged add-on and obtain such a full endorsement by Oleg himself. With time, they will gain more autonomy and more decisional latitude, up to the point that they will possibly tackle the complete overhaul of which you talk about. But they would not want to appear as changing Oleg’s philosophy. In this process, while they strengthen their technical background, we must show patience, I think, and appreciation.
For this reason I’m asking for small things first, even if they look somewhat unimportant.
For this reason I hope they can recruit new people.
And, finally, for this reason I encourage them as much as I can.
  #5  
Old 08-16-2009, 02:31 PM
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Quote:
Originally Posted by KG26_Alpha View Post
Furio

IL2 1946

Small retouches

I think it needs a complete major overhaul, there's far too many problems with the thing, retouching a cockpit here and there is like repainting the Titanic.
Well, the complete overhaul has a name - SoW I don't think that Daidalus will do more than wrapping up 4.09 and then put some additional lipstick on the stiff If they do just that, I will be content...
  #6  
Old 09-01-2009, 04:50 AM
GAE_Charrua GAE_Charrua is offline
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It will be possible to have a place as co-pilot and another to handle the level of the bombing Watch, as it existed in reality.
Thank you for your work
Sorry for my English
Google Translation


Sera posible tener un lugar como co-piloto y otro para que maneje la Mira del bombardeo a nivel , como existio en la realidad.
Gracias por su trabajo.
Perdon por mi ingles
Traduccion Google
  #7  
Old 09-01-2009, 09:48 AM
FAE_Cazador FAE_Cazador is offline
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Quote:
Originally Posted by GAE_Charrua View Post
It will be possible to have a place as co-pilot and another to handle the level of the bombing Watch, as it existed in reality.
Thank you for your work
Sorry for my English
Google Translation
He is asking for including in bombers a seat for a human co-pilot and another for a human bombardier, who would operate the bombsight, as in real life.

Charrua, you already have the bombardier available in IL 2 bombers. Just switch positions from pilot to bombardier and then open the bombsight, using the appropiate configurated keys. Copilot could be possible only for bombers like Liberator, B-17, B-29, but not He-111 or Pe-2, for instance

If you look for in Il2Mania web site you can find some good bombing tutorials to operate the bombsight, german and russian.

My 0.02 € : to have the navigator seat available for humans could be also interesting in future add-ons, so long range flights in "blind" conditions (night, bad weather) could be also possible. Specially, related to the future possible navigation radars, like H2S.


Charrua, ya tienes en IL-2 la posicion del bombardero disponible y puedes operar la mira de bombardeo. Simplemente cambia de posicion del piloto a bombardero y abre la mira usando las teclas que tengas configuradas para ello. El copiloto seria posible en aviones de bombardeo como el Liberator, B-17 o B-29, pero no en el He-111, por ejemplo.

En la web de IL2Mania tienes buenos manuales de operación para utilizar las miras de bombardeo tanto alemanas como rusas
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Last edited by FAE_Cazador; 09-01-2009 at 01:48 PM. Reason: Spelling
  #8  
Old 09-01-2009, 01:47 PM
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OMG! 4.09 has a Sparrow Hawk! My malta campaign will be complete! ..

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Threads with prohibited information will be edited, or deleted without explanation.

What i would like to see later in IL2 is flyable Hampden, great story on these in latest "Aeroplane" mag.

The multi-player He111 sounds fun .. but can the belly gunner urinate on the rear wheel before takeoff, for luck? LOL!

H

Last edited by nearmiss; 09-01-2009 at 10:46 PM.
  #9  
Old 09-01-2009, 02:02 PM
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steppie steppie is offline
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I was looking the you tube video on the 110 radar and at the end it zoom in on to the instrumentent panel.
I know from have all the IL2 game and there one thing that it has not done well is zoom in or out . It does in stages and from what it look like on the video clip (2:57 mark)is that you were using trackir.
If so does this mean that when the Bf 110g4 come out well get 6DOF
  #10  
Old 09-02-2009, 10:12 AM
LesniHU LesniHU is offline
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Quote:
Originally Posted by steppie View Post
I was looking the you tube video on the 110 radar and at the end it zoom in on to the instrumentent panel.
I know from have all the IL2 game and there one thing that it has not done well is zoom in or out . It does in stages and from what it look like on the video clip (2:57 mark)is that you were using trackir.
If so does this mean that when the Bf 110g4 come out well get 6DOF
Its zoom mapped to joystick axis, position of head did not change.
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