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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-23-2009, 12:52 AM
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zakkandrachoff zakkandrachoff is offline
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VVVery good post Oolegggg !!!!






buth i whant external views of He 111

(i don't like fly bombers (i like ME110) buth i want compare the HE 111 of Storm of War whit the HE 111 of Birds of Prey)

bye
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Old 05-23-2009, 05:00 AM
Lucas_From_Hell Lucas_From_Hell is offline
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Well, another question here.

Will we be able to set bigger flights in Storm of War (like setting a 7 plane flight instead of putting one with 4 and another with 3)? It would make things way more dynamic.

And will the mission builder have the power to choose the formation AI flights will fly (like setting that A Flight will fly VIC formation, top cover, and B flight will fly line abreast, close escort)?

And one more that bothered me many times in IL-2: mixed planes formation. Sometimes I wanted to set things like a Spitfire leading three Hurricanes, or a single 190 leading its 109 to battle, or a P-47 flight with one pilot flying a Razorback while all the others are in bubble-tops, same with the Mustang, but I couldn't. This would make historical accuracy way bigger, and would also improve the gameplay.

Thanks in advance, and all the best to Storm of War team, good luck on the final 20% (presuming that you are still in the 80% Oleg mentioned on SimHQ).
  #3  
Old 05-25-2009, 08:18 AM
Skoshi Tiger Skoshi Tiger is offline
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In the picture posted on the 22/5 The Wellington has 'bent' flaps.


Two questions:
1) Does this indicate that the aircraft skins can be deformed for certain types of damage?
2) if we have minor collisions with other objects\ground will the aircraft get dented/deformed or pannels bents back?

Cheers!

Last edited by Skoshi Tiger; 05-25-2009 at 08:21 AM.
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Old 05-25-2009, 10:04 AM
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furbs furbs is offline
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guys...might be worth not posting anymore questions in here until Oleg clears up the backlog...think we have 45990 questions to go.

Last edited by furbs; 05-25-2009 at 10:08 AM.
  #5  
Old 05-25-2009, 02:36 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
In the picture posted on the 22/5 The Wellington has 'bent' flaps.


Two questions:
1) Does this indicate that the aircraft skins can be deformed for certain types of damage?
2) if we have minor collisions with other objects\ground will the aircraft get dented/deformed or pannels bents back?

Cheers!



The supposed damage look's very symmetrical for each wing, too symmetrical in fact. I don't think that would be very likely. Perhaps that is not damage that we are seeing. Good question on wether the metals will develope bend's...hope Oleg makes a comment on your question's.


edit:
on second thought, maybe the metal will bend, but only on a fixed, certain area of the aircraft, and any bend may have a fixed angle, always being the same in looks. Other than the props and flaps, I don't see any other bends
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Last edited by SlipBall; 05-25-2009 at 03:05 PM.
  #6  
Old 05-26-2009, 07:53 AM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
In the picture posted on the 22/5 The Wellington has 'bent' flaps.


Two questions:
1) Does this indicate that the aircraft skins can be deformed for certain types of damage?
2) if we have minor collisions with other objects\ground will the aircraft get dented/deformed or pannels bents back?

Cheers!
I think the damaged represents all the possible bullet hole damage that can be modeled on the plane. Obviously were the plane is hit will dictate which areas are affected.
This is the cosmetic damage as far as i can tell, not the destruction damage, like wing tips blown off etc.
My question for Oleg is will damage such as cosmetic bullet holes have direct fm influence. A hole in my left wing although cosmetic in nature, will it affect drag?
Will the damage model be more pronounced. Looking at a single engine fighter in IL 2 I can basically have engine smoke, stutter, stop, burst into flames or explode. Could a prop theoreticaly be hit by an incoming shell and shatter? Just how varied will the new damage model be?
Will damage model from inside the cockpit be the same, a few holes in the windshield and a destroyed gunsight?
If I am in a bomber cockpit and my co-pilot is killed will he slump over or will he still be alive to me?

Last edited by Bobb4; 05-26-2009 at 07:56 AM.
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Old 05-26-2009, 10:48 AM
KG26_Alpha KG26_Alpha is offline
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Re: Bent metal skin damage.

Would be a nice thought to have this in real time DM but quite a load on the old CPU me thinks.

The bent flaps thing is the same skin DM the IL2's have where you see peeled parts on the engine cowl and wings in the current IL21946.

I dont think were goping to see it peel or bend inj real time, but appear as it does now in a DM skin.
  #8  
Old 05-26-2009, 04:43 PM
Feuerfalke Feuerfalke is offline
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Agreed, KG26_Alpha.

And other than the deformation the damage effects are not symetrical. I guess the chance of suffering the same damage to both flaps without shooting them off the wing is pretty much down to zero.

In Olegish:
Possible damage (not at once)

In EliminateSpeculationish:
It's a showcase for visual damage-effects. You will never see all this damage at once on a single plane ingame, as the plane would disintegrated long before due to weapons-effects, fire, explosions, structural stress, etc.
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Old 05-26-2009, 07:08 PM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Feuerfalke View Post



In EliminateSpeculationish:
It's a showcase for visual damage-effects. You will never see all this damage at once on a single plane ingame, as the plane would disintegrated long before due to weapons-effects, fire, explosions, structural stress, etc.
You have obviously not flown a Ki-27 with it's scatter gun it calls an MG.
You could sure put that many holes in it with a Ki-27 and it would still keep on flying.
My guess is it might tickle the pilot to death though
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