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Mods King's Bounty: Crossworlds Mods

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  #1  
Old 03-29-2019, 07:00 PM
raknefne raknefne is offline
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Hehe no-no. It is digging when walking in the landscape... I can't band the pet thing.

I'm rapping up v1.41, how about Fit of Energy, the mana price. What do you think? 16-14-12 Mana?

I've increase the Faun a bit as u requested.
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Old 03-29-2019, 07:19 PM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by raknefne View Post
Hehe no-no. It is digging when walking in the landscape... I can't band the pet thing.

I'm rapping up v1.41, how about Fit of Energy, the mana price. What do you think? 16-14-12 Mana?

I've increase the Faun a bit as u requested.
I prefer 14-12-10, I think. If the price is above 14 or 15 mana I don't see myself using the spell with a low or medium quantity of mana, which is what an ordinary warrior or a paladin will have. And mages, unless I'm mistaken, won't get much benefit from it, since their power come from spells, not from units.
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Old 03-30-2019, 01:17 AM
raknefne raknefne is offline
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Uploading Trent version 1.41


- Text bug fixed with Ball of Lightning petskill fixed, but number of Charges and Shock chance is no longer shown only damage%
- Text bug fixed when fighting the Turtle Boss.
- Different adjustments
- Some Crystals removed from Sprudne.
- Less level 4 to hire in Jerneland but more troops later. Chance of hiring extra troops (elves level 1-3) in starting area.

Spells adjustments:
- Stoneskin: 4-6-8 Mana. Duration 2-3-4.
- Slow: Duration 2-2-2. Mana 5-8-12. Crystal 3-8-14.
- Avenging Angel: Mana 6-9-12 (raised mana prize compared to v1.4, was 7-12-18 in vanilla). Little less damage but more than vanilla. Was OP from Trentv1.32
- Balance: Mana 3-6-9 (was 5-10-15 vanilla). Crystal 1-5-10 (was 5-10-15). Gives 3-6-9 adrenalin (was 1-3-5). Chance for other races to get Haste/Battle cry 5-10-15% (was 33-66-100%). This way it is an ORC spell to get adrenalin boost at start.
- Grot's Armor should be found more.
- Summon Phoenix: Gold price raised to 16k (was 11k).
- Chaos Dragon: Gold price rasied to 30k (was 10k). Cost 10 crystals more to max. About 6% less Health, Defense and Attack.
- Orb: +1 Initiative all levels.
- Stone Rain (legend spirit as spell): Can only be used as scroll, hits in a 19 cell area with good damage each cell.
- Fit of Energy: Mana price lowered to 14-12-10.

Creatures:
- looting adjusted, now 25% more than vanilla.
- Inkvisitor: Holy Rage is reload instead of just 1 charge.
- Faun: 2-5 Damage (was 2-4). Crit 17% (was 15%). Price lowered to 60 gold (was 80).
- Royal Thorn: Summons 8% less.

Items:
- New set, Farmer Set with 2 new items, Scary Cow + Grass Jacket: Set bonus= +3 Defense of neutrals, +1 Mana per turn in Battle, +10% gold after battle.
- Scale Bracelet is Green Bracelet now and NOT part of Scale Set.
- Scale Set: Only the shield + armor now. Bonus is +20% Physical Damage Resistance to level 1-3 units.
- Rage Set: Only the mask + spear now (was 3 items): Bonus is 10 Rage (was 25).
- Blood Goddess: You got 150 Leadership either wearing it or drinking it, now you only get 100 Leadership if you drink it (as WotN) and 150 when wearing it.
- New item, Snake Pet.
- Different small adjustments in price and stats.

Medals:
- Headhunter: 'Crushing Blow' bonus 5-12-20% (raised from 5-10-15%).

Skills:
- Learning and Scouting only gives 3 Intellect at level 3 compared to v.1.4.
- Trophy 2 Runes more expensive when maxed, Ressurrection 2 cheaper compared to v.1.4.
- Concentration 2 Might Runes cheaper, Summoner 2 more expensive compared to v.1.4.
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  #4  
Old 03-30-2019, 01:24 AM
raknefne raknefne is offline
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When updating your Trent version:

If you have finished Trent before, you might want to keep your high score recordings. To do so, extract 'records.txt' from your old TRENT\Trent.kfs and overwrite in new installed TRENT\Trent.kfs
- else it will be erased.
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  #5  
Old 03-30-2019, 09:32 AM
raknefne raknefne is offline
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Just wonder if the pet only should be able to dig up 1 chest and not 2 ...
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  #6  
Old 03-30-2019, 10:59 AM
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Quote:
Originally Posted by raknefne View Post
Just wonder if the pet only should be able to dig up 1 chest and not 2 ...
That change could affect dramatically the game experience, and not necessarily for the better. With the latest updates there're tons of things to test, hence I would keep for a while the mod like it is now, with just little changes here and there.
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