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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Quote:
Quote:
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#2
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You might wanna compare it to my version, see for yourself:
IMD: http://www.mediafire.com/download/6a...d_(Edited).rar With these XYZ Coordinates on the HangarIn and HangarOut, an Butcher can also Dock in without Problems.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 06-25-2015 at 10:05 PM. |
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#3
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I Compared it then Tried to put the same inputs but the X in Hang in Won't do-180 like yours . when i put -180 then save it it reverts back to 180 .
http://www.mediafire.com/download/rk...lien_dread.rar |
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#4
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Whut... But it isn't -180, its 180... O.o
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#5
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? When its 180 just like the one I posted It Won't Enter & the -180 is From Yours ?
Last edited by Neo Genesis; 06-27-2015 at 09:50 AM. |
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#6
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Oh wow, I made an Mistake, I accidently opened your IMD and thought mine also had 180...
So im just gonna post the Values of HangarIn and HangarOut of Mine Version Now: HangarIn Position x: -0.671968579292297 y: 1.28234624862671 z: 3 Rotation Angles x: -180 y: 0 z: 135 HangarOut Position x: 0.572737991809845 y: -0.0599605552852154 z: 3 Rotation Angles x: -90 y: 0 z: 135 If it still doesn't work after you did put these in, try just to replace your IMD in your SW Folder with mine one, Should work.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 06-27-2015 at 02:03 PM. |
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#7
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I Replaced it with yours & it Worked but can you see whats wrong with mine I Can't Seem to Make the ( HangIN ) -180 , It Automatically Reverts Back to 180 after saving
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