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IL-2 Sturmovik The famous combat flight simulator.

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Old 11-19-2008, 12:42 PM
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Default well if not a quad core...

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Although Oleg said that SoW will utilize multicore CPU, it's not clear if he meant 2core or quad. It's verz hard to develop sim that will use quadcore at full power. I believe that E8400 will still be enough for very decent siming (+apropriate GF of course). 4x3Ghz CPU seems to me as overkill.
Man I'd really like for you to be right about an e8400 being enough for decent simming. Certainly it appears to overclock easily enough to somewhere near 3.6ghz. With all the complex modeling that seems to be going on in SoW_BoB, I speculate that more gigahertz is going to be a necessity. I'm hopeful Sow will be scalable for single core processors too. I saw somewhere that the minimum specs for the WW1 sim Rise of flight will be a dual core processor. That one may be a beast to run too.
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Old 11-19-2008, 01:59 PM
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More gigahertz is going to be a necessity? How much "more", even the best today CPU cant go over 4GHz too much and game that wont run decently on most mid-range machines with vital features on, would be marketing disaster.
Future lies in multicore CPU, that's sure, but SoW develpment was started in sometimes in 2005 and is hard to elieve that Oleg targeted "recomended specs" at CoreI7 Extreme OC to >4Ghz..
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Old 11-19-2008, 03:06 PM
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More gigahertz is going to be a necessity? How much "more", even the best today CPU cant go over 4GHz too much and game that wont run decently on most mid-range machines with vital features on, would be marketing disaster.
Future lies in multicore CPU, that's sure, but SoW develpment was started in sometimes in 2005 and is hard to elieve that Oleg targeted "recomended specs" at CoreI7 Extreme OC to >4Ghz..
Shall I say "as many ghz as you can get"? If, as you imply, Oleg did not target the corei7 at >4ghz I still feel that to run the sim smoothly (with many features turned on) will/may require at least one dedicated core at about 3.6ghz. That's just me thinking out loud. I don't think SOW will be GPU-limited so much. But with all the stuff going on in SoW_world besides flying, I still look at ghz. If we have to turn settings down, well that's to be expected with Oleg's work. But I think in the end we will all try to max everything out, then scale back as little as we can and still affect smooth game play. Sure poor performance with vital features turned on might be a real marketing disaster, but I think most people will want to turn on as many "optional" features as they can. I guess that's the basis of my viewpoint.
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Old 11-19-2008, 03:40 PM
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I got you point, in SoW there wiil be probably a lot of "hidden" features or at least "hooks" for them for further develpment that will be activated as needed. So, there is no single PC config for whole SoW lifetime just as it was with IL2 series.
Question now is: what rig as a starter? Buying quadcore prematurely might be costly mistake while not futureproof by any sense, maybe Oleg will tell us more in May.
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Old 11-19-2008, 04:08 PM
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maybe Oleg will tell us more in May.
Oleg, be merciful!

Flyby out
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Old 11-19-2008, 04:22 PM
JG27CaptStubing JG27CaptStubing is offline
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I got you point, in SoW there wiil be probably a lot of "hidden" features or at least "hooks" for them for further develpment that will be activated as needed. So, there is no single PC config for whole SoW lifetime just as it was with IL2 series.
Question now is: what rig as a starter? Buying quadcore prematurely might be costly mistake while not futureproof by any sense, maybe Oleg will tell us more in May.
If you think about it for a second.... IL2 was extended because they had some success selling the product. Everything afterwards was just an addon or an afterthought.

Now that he's had that success he will build an engine that can be extended or a better way to put it... Scale over time. Developers make products nothing more. He will build it and if there is a level of sucess you will see addons and support.

I think you guys are a bit too worried about the hardware specs. If the game lasts as long a IL2 did then all this discussion is a waste of time. PCs are going to be different 8 years from now.
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Old 11-19-2008, 05:47 PM
Thunderbolt56 Thunderbolt56 is offline
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...If the game lasts as long a IL2 did then all this discussion is a waste of time. PCs are going to be different 8 years from now.

Exactly... but more like 2 years.
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Old 11-19-2008, 06:48 PM
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Hardware! Hardware! Hardware! (I don't think this is Kansas, Toto)
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