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Old 01-12-2014, 11:33 AM
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Feathered_IV Feathered_IV is offline
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Looks good Asheshouse! Is that from the Team Pacific N-G map?

The image above is from the Rabaul map I'm working on. I haven't seen anything from the PNG group for some years.

The above map was originally an abandoned early alpha from a Japanese group. It's accuracy was very poor and I've been working to get it right,
down to the individual named streets in the township. Using period maps, strike photos and topographical information I've also been able to reproduce
the damage to airfields and installations, to represent how the area looked in 1944 when it was under seige.
It's strictly a mods-on prject though, and utilises techniques and resources outside the default game.

Some more pics from various stages in the map's development if you're interested.














Last edited by Feathered_IV; 01-12-2014 at 11:59 AM.
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Old 01-12-2014, 12:31 PM
IceFire IceFire is offline
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I'm disappointed to hear its a MOD only product... but it certainly looks stunning.
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Old 01-12-2014, 02:04 PM
ECV56_Guevara ECV56_Guevara is offline
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I'm disappointed to hear its a MOD only product... but it certainly looks stunning.
If I understand correctly, Feathered is offering his beatifull map:

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Originally Posted by Feathered_IV View Post
Some more pics from various stages in the map's development if you're interested.
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Old 01-12-2014, 02:24 PM
Asheshouse Asheshouse is offline
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Feathered_IV -- can you say what the copyright status is of the ground textures which you are using. I understand that you are generally not using stock textures. Are they original artwork?

I guess the build relies on "modded" objects, or re-skinned stock objects? -- but I guess that need not be a major problem.

The curved roads which appear in some of the images will not permit automatic route tracking in FMB, but they do look much better than the stock linear roads.

Last edited by Asheshouse; 01-12-2014 at 02:29 PM.
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Old 01-12-2014, 09:57 PM
Pursuivant Pursuivant is offline
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Originally Posted by Asheshouse View Post
The curved roads which appear in some of the images will not permit automatic route tracking in FMB, but they do look much better than the stock linear roads.
For a map like Rabaul, the inability to get vehicle columns to track properly isn't that much an issue, since the main targets of Allied strikes on Rabaul were Japanese airfields/aircraft and shipping.
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Old 01-13-2014, 01:02 AM
Fighterace Fighterace is offline
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An early P-38 F/G/H would go great with this map
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Old 01-13-2014, 02:42 AM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by Asheshouse View Post
Feathered_IV -- can you say what the copyright status is of the ground textures which you are using. I understand that you are generally not using stock textures. Are they original artwork?

I guess the build relies on "modded" objects, or re-skinned stock objects? -- but I guess that need not be a major problem.

The curved roads which appear in some of the images will not permit automatic route tracking in FMB, but they do look much better than the stock linear roads.
Hi Ash, the textures are all-new that I've made myself. Craters are part of the landscape texture, as the object ones never seem to look right.
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Old 01-13-2014, 05:04 AM
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Oscarito Oscarito is offline
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The curved roads which appear in some of the images will not permit automatic route tracking in FMB, but they do look much better than the stock linear roads.
Good point. The "angled" roads hurt the landscapes IMHO.
If I could choose I would prefer only curved roads in all maps, like those in the pics.
Of course it is necessary to add more waypoints since automatic route tracking is out of question but even so the game would have a better looking...
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Old 01-13-2014, 09:27 AM
sniperton sniperton is offline
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Good point. The "angled" roads hurt the landscapes IMHO.
If I could choose I would prefer only curved roads in all maps, like those in the pics.
Of course it is necessary to add more waypoints since automatic route tracking is out of question but even so the game would have a better looking...
And what about campaign generators like DCG or DGen? There are waypoint number limitations per section IIRC. Good-looking roads would be pure eye-candy if no vehicles used them.
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Old 01-13-2014, 09:34 PM
Wolkenbeisser Wolkenbeisser is offline
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Any word on the new P-40's? I hope there aren't any problems with the new models, I really hope, they are coming, because I plan to use them in my solomon-campaign.

Btw: Early P-40's lost the tailwheel lock within one of the last patches - intention?
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