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#1
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Dear Team Daidalos, MERRY XMAS!!!
Best regards... GROHOT |
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#2
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Wow,
Just missed a couple of weeks: Jake and Liberator (!!!), plus bombing changes! Incredible, you guys are truly brilliant, we love you, thank you so much. |
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#3
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new jake looks awesome but has anyone noticed when seaplanes land they cut off their engine and glide in?? This was a recurring in and out glitch since the early pacific fighters days, seems it sback, not a show stopper but maybe something to look into?
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#4
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This is not a glitch. The AI lands with engine on, if landing waypoint is on a water airfield. It considers a landing waypoint, set away from any base, as crash landing waypoint and acts respectively (no matter, if it is water landing with a seaplane - it still a crash landing, if it is not on an airfield).
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#5
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Looking forward to the next 4.13 update
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#6
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So what your saying in FMB terms is if there is a water based airfield symbol on the map it will land with engine on and if just set to land on water anywhere it glides in, fascinating, i stand corrected. Tried it with a fixed seaplane spot and it works fine, but if emplacing test runway 4 the plane glides in.
Last edited by stugumby; 12-27-2013 at 04:42 AM. |
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#7
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Quote:
__________________
il2.corbina.ru |
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#8
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Quote:
With several AC and also with a Catilina. Tried to force it to land on a landbased airstrip, since I thougt it had retractable wheels. But it allways come down on the nearest larger open water, on rivers its not clear, sometimes it happens to meet water by accident mostly it just lands on flat land or crashes on not so flat land. If it lands on flat land, all the men jump out and run, if it touches down on land but slips so far that it happens to come to a halt on water, they remain inside. |
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#9
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Can you please elaborate on the Co-pilot / Nosegunner / Bombadier relationship now?
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#10
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Quote:
I would assume switching positions would be the same as it is now. Of course I could be wrong here so please feel free to correct me if I am. |
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