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  #1  
Old 11-26-2013, 09:40 AM
gaunt1 gaunt1 is offline
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Yaks have the most realistic FM amongst soviet planes, they are very well modeled. So I think recoil is OK, at least for the "T". Only the NS-45 should have stronger effect, but who cares about that prototype plane?
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  #2  
Old 11-27-2013, 09:09 AM
RPS69 RPS69 is offline
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Quote:
Originally Posted by gaunt1 View Post
Yaks have the most realistic FM amongst soviet planes, they are very well modeled. So I think recoil is OK, at least for the "T". Only the NS-45 should have stronger effect, but who cares about that prototype plane?
The starter of this thread?


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The same thing applyes to the il2 3m with two 37mm non synchronyzed canons.
Only the first shot could be aimed, on the second shot the plane will be absolutely out of its mark.
But it does just that ingame, doesn't it?
No, in game they are sinchronyzed.

Last edited by RPS69; 11-27-2013 at 09:25 AM.
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  #3  
Old 11-27-2013, 11:51 AM
majorfailure majorfailure is offline
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Originally Posted by RPS69 View Post
No, in game they are sinchronyzed.
You are right about that. Could have sworn the Il-2-3M jumped around like a bucking bronco when firing its cannons. Ahh, maybe this was changed (accidentally?) when the asynchronous firing of .50 cals in the Corsair and others was fixed?
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  #4  
Old 11-28-2013, 11:31 AM
RPS69 RPS69 is offline
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Originally Posted by majorfailure View Post
You are right about that. Could have sworn the Il-2-3M jumped around like a bucking bronco when firing its cannons. Ahh, maybe this was changed (accidentally?) when the asynchronous firing of .50 cals in the Corsair and others was fixed?
Nope. It was ever sinchronyzed.
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  #5  
Old 11-29-2013, 04:06 AM
IceFire IceFire is offline
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Originally Posted by RPS69 View Post
Nope. It was ever sinchronyzed.
Are you talking about the Corsair or the IL-2?

Previous versions of the game had synchronized guns where you could mash the trigger and watch perfect streaks of 6 tracers coming out at exactly the same time from beginning to end of the belt. There was actually enough space in between that an aircraft could fly through it. They fixed that after a very long thread in Oleg's Ready Room forum.

As for the IL-2 Type 3M. The first shot is always synchronized but successive shots progressively get out of sync to the point where its easy to control the first shot with the tap of a finger but holding the trigger makes the aircraft jump around a lot.
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  #6  
Old 11-29-2013, 11:00 AM
RPS69 RPS69 is offline
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Originally Posted by IceFire View Post
Are you talking about the Corsair or the IL-2?
The IL-2
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Previous versions of the game had synchronized guns where you could mash the trigger and watch perfect streaks of 6 tracers coming out at exactly the same time from beginning to end of the belt. There was actually enough space in between that an aircraft could fly through it. They fixed that after a very long thread in Oleg's Ready Room forum.
The laser firing .50s, were at last adressed in a topic that started talking about tracer visibility at long range. But laser .50s were introduced after their first implementation in the game., On the start they weren't sinchronyzed at all. Bearcat have had a lot to do with the .50s becoming a 6 laser simultaneous shot. He didn't ask for that, he asked for less dispersion, but the six laser shots was what he received as a solution. Nevertheless, .50s attitude have nothing to do with IL-2 3M guns.

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As for the IL-2 Type 3M. The first shot is always synchronized but successive shots progressively get out of sync to the point where its easy to control the first shot with the tap of a finger but holding the trigger makes the aircraft jump around a lot.
Are you sure of that? You make me check, just to see if something was changed lately. But no, you still can straffe a whole column with them without lossing aim. The funny thing, is that the 7.92, originally the green lasers, now have more dispersion than the 37mm, and also makes the plane shake a lot!

The big difference in between the Ju87G, and the IL2-3M, was that the firing was sinchronyzed. So, on the IL2-3M, you got 2 canons firing at different times. Originally it was developed as a TD weapon, but ended being an antishipping weapon, because it's accuracy was not good enough to hit a tiny tank.

Also the Ju87G canons absorb a lot of the recoil, the IL2-3m 37mm won't absrob much.

Over the last years we overruled the IL2-3M from every campaign we made because of this.
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  #7  
Old 11-29-2013, 11:11 AM
majorfailure majorfailure is offline
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Quote:
Originally Posted by IceFire View Post
As for the IL-2 Type 3M. The first shot is always synchronized but successive shots progressively get out of sync to the point where its easy to control the first shot with the tap of a finger but holding the trigger makes the aircraft jump around a lot.
That was what i remembered, too.
BUT either my memory is wrong, or this has been changed - the last time I've flown IL2-3Ms is way back, maybe 2008ish. I first didn't believe RPS69, too. But i tried it ingame and you can now hold the trigger down and there is no serious asynchronous recoil - or there never was?
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  #8  
Old 11-29-2013, 11:16 AM
JtD JtD is offline
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The left gun on the Il-2 fires faster than the right gun. Firing the entire magazine will lead through exactly opposing fire at some point, but the effect of the recoil is low overall. It's probably too slow, too strongly damped.
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  #9  
Old 11-30-2013, 01:03 AM
RPS69 RPS69 is offline
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Quote:
Originally Posted by majorfailure View Post
That was what i remembered, too.
BUT either my memory is wrong, or this has been changed - the last time I've flown IL2-3Ms is way back, maybe 2008ish. I first didn't believe RPS69, too. But i tried it ingame and you can now hold the trigger down and there is no serious asynchronous recoil - or there never was?
No serious, could be the best evaluation. It is there, but nothing that really hampers your aim.

Last edited by RPS69; 11-30-2013 at 01:09 AM.
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