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  #1  
Old 06-28-2013, 10:13 AM
Bowie57 Bowie57 is offline
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Whenever I have listened to radio broadcasts in a mission and turned the radio off before exiting, this soundfile will continue playing while I'm browsing the user interface. Usually I don't want to hear music while in menu, take-off, in-flight or crash, and therefore have it turned off. Nevertheless I can't get rid of the radio broadcast.
EDIT: Not a bug. I placed som silent wav-files named de, du etc. in the Menu folder and my problem was solved. Sorry about that!

Last edited by Bowie57; 07-01-2013 at 12:27 PM. Reason: Mistake
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  #2  
Old 06-28-2013, 03:15 PM
baball baball is offline
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Hello,

After completely reinstalling IL-2 and patching it up to 4.12, have tried once again to see what was wrong wtih AAA. After several tests with different Dgen campaigns, I have found that only japanese AAA don't shoot anymore in Dgen or maybe it's only axis AAA on PTO maps. I don't know if some of you guys have this bug and if you can report it on this thread. I'm going to do further tests on PTO maps in Dgen by using some russian, US and german AAAs as axis AAA or japanese ones on other fronts to see if my hypothesis is right.

If someone can replicate this issue it would mean that it's a bug.
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  #3  
Old 06-28-2013, 04:23 PM
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robday robday is offline
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Quote:
Originally Posted by baball View Post
.

If someone can replicate this issue it would mean that it's a bug.
I've seen it too! Just been doing a USAAF B-25 campaign on the New Guinea map and in the three missions I've done since I installed 4.12, I haven't been shot at once by Japanese AAA! In one mission my group flew within range of 9 enemy airfields. At the target I switched to the static camera view and zoomed in on a Type 88 75mm gun and it didn't even track the B25's. In 4.11.1 I got shot at all the way in to the target.
I changed to a USAAF fighter campaign on the same map and found that the American AAA Worked.
The Japanese AAA works fine in FMB.
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Old 06-28-2013, 04:25 PM
II/JG54_Emil II/JG54_Emil is offline
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Typ VIIC surfaced, Type VIIB surfaced and TypIX surfaced U-Boots don´t fire torpedos.
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  #5  
Old 07-23-2013, 10:23 AM
II/JG54_Emil II/JG54_Emil is offline
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Has Daidalos Team taken note of?:
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Originally Posted by II/JG54_Emil View Post
Typ VIIC surfaced, Type VIIB surfaced and TypIX surfaced U-Boots/submarines don´t fire torpedos.
This important be functional for missions and SEOW campaigns.
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  #6  
Old 07-24-2013, 02:42 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by II/JG54_Emil View Post
Has Daidalos Team taken note of?:


This important be functional for missions and SEOW campaigns.
Is there are any of the surfaced submarines that fires them?
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  #7  
Old 07-24-2013, 03:05 PM
II/JG54_Emil II/JG54_Emil is offline
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Originally Posted by FC99 View Post
Is there are any of the surfaced submarines that fires them?
All surfaced subs fire torpedos, apart from those 3 named above.
This was also part of their tactics, to attack convoys when surfaced.
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  #8  
Old 06-28-2013, 05:10 PM
baball baball is offline
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Quote:
Originally Posted by robday View Post
I've seen it too! Just been doing a USAAF B-25 campaign on the New Guinea map and in the three missions I've done since I installed 4.12, I haven't been shot at once by Japanese AAA! In one mission my group flew within range of 9 enemy airfields. At the target I switched to the static camera view and zoomed in on a Type 88 75mm gun and it didn't even track the B25's. In 4.11.1 I got shot at all the way in to the target.
I changed to a USAAF fighter campaign on the same map and found that the American AAA Worked.
The Japanese AAA works fine in FMB.
Finally I am not alone!
I have done some more tests on PTO maps and other fronts and I have found at least two types of missions where AAAs don't work: scramble and ground attack(straffing or level bombing). I'll continue my tests to see what other types of missions don't have working AAAs in Dgen.

By the way robday, does this problem appears in other campaigns? Could you try the german JABO campaign( if you can see AAAs symbols close to your position on your map, I'd advise you to go there to see if they work) or an USMC one where you fly on Chichi Jima map (I think that the issue appears when you're assigned to a ground attack mission or sometimes to an escort mission) to see if AAA is working or not and could you report it here please. Thanks

Just take your time, I'll just wait until you post your report. Im' going back to IL-2 to do more tests.

P.S: Have you already tried to put some custom skins and reactivate ID markings on static planes in Dgen? It doesn't work for me.
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  #9  
Old 06-28-2013, 05:28 PM
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Quote:
Originally Posted by baball View Post
After several tests with different Dgen campaigns, I have found that only japanese AAA don't shoot anymore in Dgen or maybe it's only axis AAA on PTO maps. I don't know if some of you guys have this bug and if you can report it on this thread. I'm going to do further tests on PTO maps in Dgen by using some russian, US and german AAAs as axis AAA or japanese ones on other fronts to see if my hypothesis is right.
Post the mission that doesn't work. DGEN is just a mission generator it doesn't matter whether you play the mission from DGEN Campaign or from FMB.
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  #10  
Old 06-28-2013, 06:21 PM
baball baball is offline
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Quote:
Originally Posted by FC99 View Post
Post the mission that doesn't work. DGEN is just a mission generator it doesn't matter whether you play the mission from DGEN Campaign or from FMB.
Here are the files for the mission. I hope you will be able to replicate my problem.

Mission New Guinea AAA part 1.txt
Mission New Guinea AAA part 2.txt
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