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#11
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For example, on the Hero Attack / Defense bonuses, the way it works now is that I manually adjust each unit's Critical Hit / Resist All. I need to find a better way to do that (especially for AP/CW since Critical Hit is shown on the Unit Cards and can't be short circuited) and if I did anything with letting Morale go higher than the ±3 rating I'd want to use the current system if I could extend it. The other thing would be to rethink the baby Morale bonuses, but really Mirabella is the wife with the easiest chance to exceed the +3; however, as you state, you lose 1 Morale for each extended phase of long combats. Right now, if a HOMM3 Baby has the Leadership Skill, they give +1 Morale for each level of that Leadership Skill. When I implement such things in AP/CW, I may do things slightly differently with having that bonus work more like the Diplomacy skill works now. Not sure, but Catherine's Leadership skill, for example, would give +1 Morale to all human troops. That would be with her item level at level 1. Then as you level up Catherine's item level up to 5, the bonus would give +1 Morale to other races (i.e. Elves, then Dwarves, or maybe a couple of races together) until at Level 5 it was +1 Morale to all races. For TL, since the children don't have levels it might make sense to have Leadership Level 1 babies give +% to Leadership and then Leadership Level 2 babies give +% to Leadership and then +1 Morale to all, but Mullich is the only Leadership Level 2 baby so then there'd pretty much be no baby Morale bonuses. The way it works now might still be the best way, plus if you go into combat with +6 Morale, at least you can suffer 3 extended phase Morale penalties and still have max Morale. Plus don't forget about the new Bone Dragon Dread skill which is -3 Morale for Level 1-2 troops, -2 Morale for Level 3-4 troops, and -1 Morale for Level 5 troops. I may give other units -Morale capabilities now that it is easier to get it higher. So this is something to think about - I need to do more research into the game's Morale system and where it is implemented... /C\/C\ |
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