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#1
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#2
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Would be nice wouldn't it?
RRR was a really cool feature in multiplayer. Although Ive heard from more than one place that Zuti can be hard to get along with. Wont say more than that as its conjecture and Ive never met the man.
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#3
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More appropriately, will UP 3.rc4 be compatible with 4.12. UP couldn't be bothered with being compatible with 4.11. I wouldn't hold my breath waiting for it to be compatible with the next version, if I were you... |
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#4
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Hello friends.
It has been brought to my attention that there are still irregularities in regards of "my" work and IL2. So, let me set them straight so that you can quote me on it for future reference Bearcat: I can assure you that I have ZERO quarrels with DT. If anything, I have the utmost respect for the majority of their team. Especially the ones that are in it only to make IL2 better. And be very sure that from those guys you hear the least. The only thing that did not sit good with me is the famous fallout that Caspar and I had. Misunderstanding or not, it just was not the case. What this team does is very good in general, but IN MY OPINION they made ONE serious mistake. That mistake is that as soon as they signed the contract with 1C about future development, they should, in MY opinion instantly rehash/re-encrypt the SFS files and separate their official IL2 completely from the mod community. By doing that they would have ZERO conflicts in the future and even the end-users would profit. They could use the official release or use the mod release. But as it is, you still have people using some mods and then complain that they have this or that problem. I can only applaud the decision to move some of the code to C libraries. Though, for the sake of maintenance in MY opinion the code should stay in java in case some crucial members change. And they have the neat/clean source anyhow. That is it. I have no resentments for them. None. We simply had different ideas. For me it was important to also work with UP team as they were the original team that enabled me to work at all on my favourite simulation but that was not wanted by some in DT. Period. I only wish them best of luck for the future and also that, at some point in the future, they would do some updates on the GFX engine, since the code is at their disposal and perhaps try to move the code to higher JVM. Though, this second part is an enormous undertaking and probably not worth the effort and time. Oh, and to rewrite the ships AI to something that deserves the title AI. Ships deserve much better. It is very hard to do that from reverse-engineering the source. Ships are the focus IMHO. CWMV: Your hearsay (although such statements usually only have one purpose Feel free to quote me on the above in any future references about the myth about me, MDS and DT. Enjoy your IL2 guys. ATM it is all you have (after the CloD fiasco). Take care! |
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#5
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You are not the only one voicing that opinion, either.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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#6
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Good idea to have a clear situation: modded versions on one side and DT version on the other side without interference. |
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#7
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Ashe |
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#8
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Find my missions and much more at Mission4Today.com |
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