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#21
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Some of you 'old-timers' here will remember me from the pre-hacked Il-2 days. I haven't been around this forum in well over a year. Reading some of the posts here made me want to weigh in, though.
I was a rabid Il-2 flyer. I helped beta-test RoF and was really looking forward to CloD until Ubi screwed it with the Steam requirement and premature release. In regard to the graphics of CloD, I have nothing to go on but screenshots and You Tube videos. From my experience with RoF, though, with the proper graphics settings RoF seems to appear much more realistic than CloD does. Plus, trees have a collision model, which is absent in CloD. I've got hundreds of hours flying in RoF, and the sensation of flight that I get in RoF still amazes me. The different weather settings can really add to the immersion. The ground textures I've seen in CloD seem very 'cartoonish' to me. I have never experienced problems with textures popping in and out as some of you have talked about. I believe that goes back to how much you have tweaked settings to get the most out of your system. The damage modeling in RoF is fantastic. Seeing torn fabric and internal structure, and the effect the damage has on handling seems to be done extremely well in RoF. Those of you here who aren't regular RoF flyers really should give it a try. WWI isn't my first choice of interest either, but 777 has done a wonderful job with this sim. Give Jason and his guys your support and I think we will all have a great sim to enjoy. They have really proven themselves with RoF. It was a dog in beta, but they have continually tweaked and improved on it. RoF just gets better and better. I think we have the 'dream-team' of simulation artists working for us now. Both have proven track records. Here's hoping for a bright future for all of us hard-core simmers!
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4H_V-man The 2nd Horseman |
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