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Pilot's Lounge Members meetup

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  #1  
Old 12-13-2012, 11:32 AM
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furbs furbs is offline
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here are a few side by side...i dont know your ROF settings but i would check.

yours...


mine...





yours...




mine...

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Furbs, Tree and Falstaff...The COD killers...

Last edited by furbs; 12-13-2012 at 12:05 PM.
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  #2  
Old 12-13-2012, 11:34 AM
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JG1Baron JG1Baron is offline
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One picture from me - default RoF settings only:

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Last edited by JG1Baron; 12-13-2012 at 11:38 AM.
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  #3  
Old 12-13-2012, 11:43 AM
Fjordmonkey Fjordmonkey is offline
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I find that I could easily live with graphics of the quality that JG1Baron has, to be honest.

Graphics isn't everything, gentlemen. It doesn't have to be photorealistic, but it does need to be believable. And the pic posted above is.
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  #4  
Old 12-13-2012, 11:48 AM
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Here the full size shots...now compare, again these are not edited in a anyway, just using SweetFX in game.









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Furbs, Tree and Falstaff...The COD killers...

Last edited by furbs; 12-13-2012 at 11:57 AM.
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  #5  
Old 12-13-2012, 12:19 PM
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JG52Krupi JG52Krupi is offline
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Wow I take it that is not your normal fps!!!
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 12-13-2012, 12:27 PM
FS~Phat FS~Phat is offline
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I know this is a bit naughty cross posting but this is important.

DX11 and 64bit is on the horizon.. will it make it to BoS? Probably, but maybe not on release. We may not get DX11 and 64bit on release of the new sequel but the 777 way is to make things fun, get it out and then continually tweak it. So if they are already working on DX11 and 64bit expect that will probably make its way into ROF (or maybe another project?) before the sequel for refinement and testing.

Bottom line. Dont dis 777 just because today they are DX9, they are already looking beyond that.

More here on the graphics engine
http://www.cleared-to-engage.com/cat...777-studios-2/

Extract:
"It’s pre-mature to talk about what’s next, but we will say that the ROF Engine (Digital Nature Engine) is being groomed for bigger and better things. What that means will be announced sometime in the future. We want to be the best sim developer in the world, even if it kills us.


(Jason Williams – President of 777 Studios)

Yes, we are thinking of what will be the next step. We have done evolutionary development with our Digital Nature Engine. This laid the basis for the project architecture. Our programmers are already making plans to use DX11 to create graphics and the possibility of 64-bit systems using large amounts of memory. This course will give us the opportunity to make the next technological step, and even more surprising graphics and depth of physical modeling.



It would be interesting to create a project of another era, the Battle of the Pacific Ocean, huge aircraft carriers, hundreds of people performing their work on the deck to ensure your take-off or landing, night operations P-61, flying boats patrolling coastal territories and rescuing crews from wrecked planes, and perhaps give you opportunity to manage other military equipment.


(Albert Zhiltzov – Producer of Rise of Flight)"
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  #7  
Old 12-13-2012, 12:33 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by FS~Phat View Post
I know this is a bit naughty cross posting but this is important.

DX11 and 64bit is on the horizon.. will it make it to BoS? Probably, but maybe not on release. We may not get DX11 and 64bit on release of the new sequel but the 777 way is to make things fun, get it out and then continually tweak it. So if they are already working on DX11 and 64bit expect that will probably make its way into ROF (or maybe another project?) before the sequel for refinement and testing.

Bottom line. Dont dis 777 just because today they are DX9, they are already looking beyond that.

More here on the graphics engine
http://www.cleared-to-engage.com/cat...777-studios-2/

Extract:
"It’s pre-mature to talk about what’s next, but we will say that the ROF Engine (Digital Nature Engine) is being groomed for bigger and better things. What that means will be announced sometime in the future. We want to be the best sim developer in the world, even if it kills us.


(Jason Williams – President of 777 Studios)

Yes, we are thinking of what will be the next step. We have done evolutionary development with our Digital Nature Engine. This laid the basis for the project architecture. Our programmers are already making plans to use DX11 to create graphics and the possibility of 64-bit systems using large amounts of memory. This course will give us the opportunity to make the next technological step, and even more surprising graphics and depth of physical modeling.



It would be interesting to create a project of another era, the Battle of the Pacific Ocean, huge aircraft carriers, hundreds of people performing their work on the deck to ensure your take-off or landing, night operations P-61, flying boats patrolling coastal territories and rescuing crews from wrecked planes, and perhaps give you opportunity to manage other military equipment.


(Albert Zhiltzov – Producer of Rise of Flight)"
Interesting thanks for posting Phat, I think that given a chance 777 could make the ww2 game that we all want, hopefully COD will have given them some good ideas on things like the FMB which is awesome just look at the scripts that members of ACG and ATAG have made truly jaw dropping stuff but requires knowkedge of C++ to truly make.
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
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  #8  
Old 12-14-2012, 09:09 AM
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Richie Richie is offline
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The way I see the Rise Of Flight aeroplanes is they apear like they are in an old 1930's era movie where an object such as an aeroplane is put in front of a flat screen panel. The aeroplanes just have a starkness to them. Too harsh.
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Old 12-14-2012, 09:52 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Richie View Post
The way I see the Rise Of Flight aeroplanes is they apear like they are in an old 1930's era movie where an object such as an aeroplane is put in front of a flat screen panel. The aeroplanes just have a starkness to them. Too harsh.
RoF have lots of settings which greatly affect final image: 4 different settings for HDR, high contrast post effect, desaturation, bloom effect, sharpening post effect, light and color reflection. Manipulating them you can get image ranging from dull and washed out to something "explosive". Turning everything on does not guarantee the most natural look.

http://simhq.com/forum/files/usergal...5_56_24_83.jpg

http://simhq.com/forum/files/usergal...833-escort.jpg

http://simhq.com/forum/files/usergal...5__18_33_0.jpg
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  #10  
Old 12-13-2012, 12:28 PM
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Quote:
Originally Posted by JG52Krupi View Post
Wow I take it that is not your normal fps!!!
Outside looking at all that landscape yes Krupi, in cockpit fighting its about 45FPS with no slowdow or one stutter.
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