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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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@camelotcrusade
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Not to mention rest of missed things i listed there. Wtf is bugs tread for if you ppl dont check for reported problems by players. This shouldnt even be option, it`s not our job to fix things for you. |
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#2
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@Fatt Shade
Please don't attack camelotcrusade. He is one of us just like you: A gamer trying to contribute to making this game better. This thread is now 80+ pages and it is quite human to miss something. You got quite a list of bugs there. I think they should be included on the first page. Thanks for letting us know. I have not followed this thread from the beginning so I missed your post too. |
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#3
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I'm not even sure if the devs read these posts. Last patch changed quite a lot of things noone was talking about here.
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#4
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Pacify still does NOT work. It works with regard to damage, but it does NOT weaken + lower initiative of the target down to 1.
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#5
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I figured out what's going on with Blizzard.
Rather than freezing targets as intended, it concentrates every rolled freeze into one target who receives an extended freeze, with total duration the sum of each individual one. This can be upwards of 10 turns. EDIT: Added screenshot showing 8 turn freeze Last edited by dainbramage; 12-03-2012 at 10:16 AM. |
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#6
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#7
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Couple of new (?) bugs I found in Arlania:
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#8
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No idea on the yellow thing (seems like a placeholder for a missing model or something). As for the rune, that's more bad/unintuitive map design than a bug. You have to go through from the other side (i.e. facing from creiston mines to greenwort), it's passable even though it doesn't look it. using the arrow keys will probably help. |
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