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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-18-2012, 03:05 PM
Slipstream2012 Slipstream2012 is offline
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Join Date: Jul 2012
Location: Coventry, England
Posts: 92
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Grass

Grass spawning in patches. Someone posted a video of it on this thread

Hurricane

Too sensitive on the handling, especially at speeds over 150 mph, pulls right, needs too much correctional input to keep wings level, which results in plane 'Bouncing' around when lining up a target in the sights.

Needs the weights, turning and performance from RC2 update coupled with the stable handling characteristics from RC1 & before.

Blenheim IV

Engine idle speed is too high especially when warmed up or insufficient drag.

ie: after a bombing run with 10% fuel, full landing config & neutral trim its near impossible to slow the aircraft down without a 20 mile shallow approach, it can even climb slightly with 0% throttle & picks up speed to quickly even on glide-slope. You basically have to force the nose down to the ground, or chop the fuel cocks.

Variable Speeds

A few patches ago the Blenheim's FM was tuned up, it had been pulling 230-240 mph ground level flight with 20% fuel, coarse pitch, boost cut-out on & 4xGP250's, after the patch it was increased to a more realistic 250-260 mph. Now with RC2, its back to 240-250 mph.

Specs:
Blenheim Mk IV
266 mph (231 kn, 428 km/h at 11,800 ft (3,597 m))

I tried with the same fuel and settings as above, but without bomb-load and the rear turret gun and still couldn't get anywhere near 260, only 240 at ground level and 11,800 I was pulling about 200-210mph.
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