![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
When you say the Hurricane still turn likes a brick what exactly do you mean ?
I had a sustained turning engagement on the deck with a well flown BF110. The Hurri easily won the turn fight. Last edited by IvanK; 10-05-2012 at 03:17 AM. |
|
#2
|
|||
|
|||
|
SLI DEFECTIVE
no fps increase but a little decrease (with a default nvidia profile). There's a good fps increase with AFR or AFR2 modes enabled but a huge amount of stuttering coming out. |
|
#3
|
|||
|
|||
|
Performance about the same for me but with increased stutters.
Have tried different drivers with no change by going back to earlier versions, so it's 306.23 for me. (latest WHQL). Double reticile at startup just prior to epilitic warning screen. Have just about got it back to original performance prior to latest patch with some tweeking but can't get rid of increased stutters. This is what I'm getting in the pre start screen.
__________________
Rick Asus M4N98TD-EVO AMD Phenom2 965 x 4 3.4gig 8gig DDR3 Ram 2x GTS 450 Sli (1gig each) 1Tb HDD Partitioned x 5 700w Coolermaster single rail P/S 52a Windows 7 64bit 19" Samsung 931BW monitor 1280 x 960 Resolution Last edited by RickRuski; 10-05-2012 at 07:51 AM. |
|
#4
|
|||
|
|||
|
I get identical performance with SLI enabled or disabled. Clock speeds and temps on my second card are nowhere near those on my first card when SLI is running in COD.
On an unrelated note, when I've tried running this version of the game with nVidia 3D Vision, the 3D never kicks in and the light on my emitter doesn't get brighter (whereas in all other games 3D works fine). Cheers, DD |
|
#5
|
|||
|
|||
|
Anyone can plainly see the hurricane at the moment turns quite similarly to a brick... it's terrible, can't come close to spit or even 109.
|
|
#6
|
|||
|
|||
|
I am not so sure its as simple as that. I went On line with just 10 gallons of fuel. The aim to be as light as possible to test the the effect of reduced weight on relative sustained turn performance. This based on Buzzsaw's weight argument. I took of from Lympne with the aim to turn fight the vulching 109s.
In a sustained lo level turning engagement against a 109 again I easily out turned the 109. We both doing our best. I was bounced by the 109 first seeing him at my 7 O'clock. I turned into him as hard as I could at +6/3000RPM Rad 1/2. Slowly but surely I gained the advantage with him moving progressively forward in the canopy ... a clear indication that my turn was better than his. He was also turning hard so hard he eventually departed ,flicked and spun and hit the ground. The fight lasted 3turns. The Hurri was easily superior. Accepted I was at an exceptionally low weight for a CLOD Hurricane .... but that was the aim of the flight. I agree with Buzzsaw the Hurricane empty weight is way to high and needs to be reduced. Hopefully if done this will enhance the Hurricanes performance. Last edited by IvanK; 10-05-2012 at 12:59 PM. |
|
#7
|
|||
|
|||
|
From my experiences, Hurricane has always been sluggish. It has slight horizontal turn performance advantage at very very low speed against the 109.
But if a 109 follows sustained horizontal turns (1+ turn) , he deserves to be shot down |
|
#8
|
|||
|
|||
|
My cross fire worked for a long time now ! avg high 70s to 90s fps, with green smoke but no fps hit , . was getting my normal black screen freeze exe crash ,coming into game then the flying sound stutter screen freeze !with so called hot fix crash , crash crash crash black screen freeze have to un plug pc , crash crash freeze freeze unplug pc , got rid of hot fix an all is back to sub standard, ,good try but once again you missed the mark ,getting tired of my pc asking me to start in safe mode due to a unexpected shut down lol , so still planes wont start ! but thanks for the fast responce to the hot fix as it probably helped some !
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|