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#1
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your shaders are off. if you want shiny water, you need to set HardwareShaders=1. you can also change the complexity of the water calculation to make it more like water and less like melted blue butter by change the number. it accepts something like 0-4 or 0-3 or 1-4...forgot.
addition. you also might want to try disabling forceshader1x by setting =0. then it will use whatever shader your card does. I think you can also add a line forceshader3x=1 if you want to force that mode, but first just try messing with the the 1x setting. if you add the 3x line, then make sure to put a semicolon in front of the 1x line so that it is ignored when you boot the game like so ;ForceShaders1x=1 (now disabled) ForceShaders3x=1 Last edited by MadBlaster; 09-26-2012 at 10:21 PM. Reason: addition |
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#2
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Quote:
I will try toomorow, but what about my stange cloud. I have some strange paper clouds in my clouds and it's very annoying. |
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#3
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Hi,
Yeah, lol I tried tonight with Water=3 and forceShades3x=1 and it's do nothing. I think it's my small graphic card the problem, but I contact Intel a lot of time and they said that I have all feature of OpenGL 2.1 and etc. What's the problem??? OpenGL http://image.noelshack.com/fichiers/...ntitledil2.png http://image.noelshack.com/fichiers/...titledil21.png http://image.noelshack.com/fichiers/...titledil22.png DirectX http://image.noelshack.com/fichiers/...untitleddx.png http://image.noelshack.com/fichiers/...ntitleddx2.png |
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#4
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its might be because your running texture compression. try these changes and see if you get a better looking and running game. it might fix the clouds. all these under [Render_OpenGL] because that is what your running.
TexMipFilter=3 (ansiotropic on) TexCompress=0 (compression off) TexFlags.UseIndex=1 (SAS says setting this to 1 will get rid of any stutters) TexFlags.DisableAPIExtensions=0 ( off, means your extensions are enabled below) TexFlags.TexAnisotropicExt=1 (if ansio is on, see above, then you want this on/yes) TexFlags.TexCompressARBExt=0 (if compression is off, see above, then you want this off/no) in general, 1=yes, 0=no...but not always (e.g., water) |
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#5
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ok. I will try with that :
[Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=1 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=1 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=3 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 I will sent you result toomorow. I put my conf.ini in "read only" mode to don't have change. |
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#6
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I just saw something else. make sure you run the game on one core and all your other programs on the other core(s). remove the semicolon in front of the process affinity mask and set it 2 or whatever. you may have to play around with this to figure it out by booting the game and going into task manager and looking to see that the il2fb.exe is running on it's own core. if you can find freeware program called cpu control, it is worth the effort to just run that whenever you play il2 because you can set up a profile in cpu control that will ensure il2 is on one core and all the other programs (e.g. freetrack or whatever) are on the other core(s). it makes difference in fps. also, sound settings can sometimes be drag on fps. since you are using onboard graphics, you might want to reduce your sound settings to minimal.
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#7
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this is helpful link http://www.mission4today.com/index.p...op=show&kid=27
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#8
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Whatever. I think it's my card the problem. I can't change too much and it's the same water with water=1 than water=3...
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#9
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what do you mean about that :
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#10
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here
http://www.mission4today.com/index.p...op=show&kid=23 if you look at your post #3 in this thread you have it at [rts] ;ProcessAffinityMask=1 you need to remove the semicolon from that line, unless you have single core cpu! then just leave it as is. the game runs much better when it has its own core and other background programs are put on the other core(s). for example, i have a dual core. so I set it to 2. then with cpu-control (freeware) program I made a profile to put IL2 on the second core and all the other programs on the first core. so whenever I play the game, I just run cpu-control in the background to ensure IL-2 has its own dedicated core, along with that setting in the confi.ini. if your asking about task manager, it's a windows function. it show all the programs and processes running on your computer. after starting the game, go to desktop and run it. then find the il2fb.exe process and do left click. it will show what cores it is using. you should see just one core checked off. edit: also, just ignore the part in the above link about it saying it does not making any difference. that is absolutely incorrect. Last edited by MadBlaster; 09-27-2012 at 02:26 AM. |
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