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FM/DM threads Everything about FM/DM in CoD

View Poll Results: Are the incorrect British FM killing the enjoyment of the game?
Yes 107 55.15%
No 48 24.74%
Not bothered. 39 20.10%
Voters: 194. You may not vote on this poll

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  #1  
Old 08-21-2012, 03:10 PM
Talisman Talisman is offline
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Sadly, I think this sim has already lost a lot of credibility in the eyes of many and I believe it is now in danger of losing credibility with even the more hard core enthusiasts as we lurch from bad to worse historical FM/performance, particularly in relation to red aircraft. If blue aircraft end up in as bad a state as red in this respect, we will really be in trouble. For me, it is the historical aspects that attract me to this sim. Take away the history and this might as well be Star Wars, which does not attract me at all.
  #2  
Old 08-21-2012, 03:18 PM
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Osprey Osprey is offline
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Wouldn't be so bad if we knew what was going on somewhat, and that we could actually trust the items they claim to be working on because tbh so far it's been a pack of lies. We presently have a mix between zero communication and just plain falsities. It's a horrible way to treat your customers.

There used to be 1000's playing 1946, now with barely 200 on that and about 50 on COD I fear that the fanbase is lost for good.
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Old 08-21-2012, 04:10 PM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Osprey View Post
Wouldn't be so bad if we knew what was going on somewhat, and that we could actually trust the items they claim to be working on because tbh so far it's been a pack of lies. We presently have a mix between zero communication and just plain falsities. It's a horrible way to treat your customers.

There used to be 1000's playing 1946, now with barely 200 on that and about 50 on COD I fear that the fanbase is lost for good.
I have to agree with this, it's been another 3 weeks without any update and to me that isn't good customer service. Seriously, if we are all expected to test these beta patches then we should also be updated frequently about what is going on. I don't see the point in giving feedback and hearing nothing from them for weeks.
  #4  
Old 08-22-2012, 12:51 AM
NZtyphoon NZtyphoon is offline
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Originally Posted by Bounder! View Post
+1 to this

The current flight model of the Spit 1a (both varients) and Spit 2a is miles off what it should be and seems to be going the wrong way. The last patch has killed these aircraft both with the engine overheating problems at mid-high altitude and these aircraft now suffer terrible acceleration and very poor climb rates compared to the 109.

We know roughly what the performance of these two aircraft were and how closely they matched up in reality during BoB which is one of the attractions to the BoB era imo. When the Spit 2a was vastly outperforming the 109 we had a lot of whining on the forums (quite rightly) but now we have the opposite situation with the 109s becoming the UFOs/rocket ships by comparison. This isn't a nerf the 109 post, it's a get the FM right for the sets of aircraft post. The Spit 1a variants and 2a are porked right now and need sorting out.
+100% The engine overheating is waaay overcooked, especially in the Spitfire II; the real Merlin XIIs and subsequent variants had a completely revised cooling system using 70% H20 and 30% Glycol, leading to a great improvement in the engine's thermal characteristics - with the 100% glycol the Merlin III always ran hotter and the gaskets had a much shorter life. There is plenty of info out there - perhaps time to launch a legitimate bug report.
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Old 08-22-2012, 10:22 AM
Kurfürst Kurfürst is offline
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Originally Posted by NZtyphoon View Post
+100% The engine overheating is waaay overcooked, especially in the Spitfire II; the real Merlin XIIs and subsequent variants had a completely revised cooling system using 70% H20 and 30% Glycol, leading to a great improvement in the engine's thermal characteristics - with the 100% glycol the Merlin III always ran hotter and the gaskets had a much shorter life. There is plenty of info out there - perhaps time to launch a legitimate bug report.
I don't see any documentation - aka "plenty of info" - here, just the usual specualtion that everything was purrrfect - especially when the said idea comes from a "contributor" who never even have had tried the actual thing in the sim.

The issue may be still legit, but without knowing what were the real cooling properties of the Spitfire Mk. I/II and what are the cooling properties as modelled in Clod compared to the real thing, we are just wasting time.
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
  #6  
Old 08-22-2012, 10:55 AM
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Osprey Osprey is offline
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I take it you are back from a ban? Please don't hijack this thread, I know you will find that impossible though, and I do believe that you said you don't fly COD either.
  #7  
Old 08-22-2012, 11:24 AM
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VO101_Tom VO101_Tom is offline
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Originally Posted by Kurfürst View Post
I don't see any documentation - aka "plenty of info" - here, just the usual specualtion that everything was purrrfect - especially when the said idea comes from a "contributor" who never even have had tried the actual thing in the sim.

The issue may be still legit, but without knowing what were the real cooling properties of the Spitfire Mk. I/II and what are the cooling properties as modelled in Clod compared to the real thing, we are just wasting time.
The 109 have not a such problem, open the cooling flaps, and fly until out of fuel. We can using the notleistung any time, any altitude (ok, over 4K it have no effect, because of the limit of the compressor).

But i want to say some word of the tactics. It's no rocket science, who is higher, who have more energy in the fight, who surprises the other, he have great chance to win the combat. If one of the opponents have 500m, 1000m advantage, nobody cares the climb rate, or the top speeds, it's just shaded the image, but the end result is not significantly affected. No matter which plane are on the top, and the bottom (As we saw on SOWC, many 109 was shot down, if the Reds suprised us). A lot of old SpitIIa was shot down as well, but that aircraft was much better than any other plane in the Clod history. But you can't make a machine what would help on the idiot, or lazy tactic (my favorite the Repka, when the Spit pull the stick like an idiot, open full flap, almost stall, and he asked after went down "how can the 109 turn better than mee?Crappy FM, i want old IIa, Fuuuuu"... Geez...

Robo. On the repka the majority of air kills get from suprise. Once we should try in 1v1 (common 1v1 rules) of the planes against each other. Couple of days ago we turning off the CEM on my server (we practicing with a few beginners). The Spit 100 octane climb more than the 109, I only blinked. Seems, the Spit have much more performance, but the current CEM allow only less (so it's a CEM issue, not FM issue).
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  #8  
Old 08-22-2012, 11:38 AM
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ATAG_Snapper ATAG_Snapper is offline
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VO101_Tom:

" Couple of days ago we turning off the CEM on my server (we practicing with a few beginners). The Spit 100 octane climb more than the 109, I only blinked. Seems, the Spit have much more performance, but the current CEM allow only less (so it's a CEM issue, not FM issue)."

That is a huge observation! TBH, I've never even tried flying without CEM -- nor most of us online fliers, I would bet. This bears further study -- for all aircraft.

Great post.
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Last edited by ATAG_Snapper; 08-22-2012 at 11:49 AM.
  #9  
Old 08-22-2012, 01:12 PM
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FS~Lewis FS~Lewis is offline
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I mostly fly the Spit 2 at the moment....I'm trying to get a handle on it and that'll take me some time and its fun to learn....although It seems I struggle against the 109s and don't really stand a chance if the enemy pilot keeps 'E' and doesn't fight but extends away (or up) and then picks his time to attack...There is nothing a spit pilot can do as far as I can see to combat this tactic apart from turn a lot and stay close to home (which I tend to do) and hope I get spotted by a friendly when I'm in distress....If the 109 pilot is niave enough to turn fight then I may stand a chance....

So my only kills in a spit tend to be against new pilots, pilots that have not seen me or already damaged aircraft....

The other day I flew a 109 just to see what the weaknesses may have been..I managed to suss out the auto-prop pitch which takes a lot of workload off the pilot and I was good to go....in 2 sorties I killed 5 aircraft by ripping wings off them and p/king....In one scenario I was chased to France by 3 Spits that I outran and then turned to pick at by boom and zooming when I was clear....I took one of them out.....and when I was hit it was only minor hits....

Conclusion...To my mind the 109 far outclasses the Spit by quite a way...and in future if I want some one sided battle for fun I'll jump in a 109....The 109 is relatively easy to fly in this sim......I remember one Battlle of Britain RAF pilot explaining that the main difference between the two was that the spit was easy to fly "Any idiot could fly a spit"....

As for killing the game well it doesn't for me...I am dissapointed in how embarrassingly bad the Spit flys in the sim after all the books I have read about how good it was......Although it won't stop me trying to master the Spit as the underdog in this sim....For me it would be better if they were more evenly matched just so I get a more even battle irrelevant of how close they are to R/L Fms.....

Anyways......I still love the Game!

PS....THIS IS ONLY MY OPINION......Dont kill me!!
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  #10  
Old 08-22-2012, 01:32 PM
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"I am dissapointed in how embarrassingly bad the Spit flys in the sim after all the books I have read about how good it was"

I want a 109, based on the life of Hartmann, Barkhorn and Rall. If i can shot down more than 900 enemy with 3 lives, then the game will be accurate!!
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